代码搜索:normal

找到约 10,000 项符合「normal」的源代码

代码结果 10,000
www.eeworm.com/read/136824/5848442

nvv reflect_and_refract.nvv

; This shader generates the camera space reflection coordinates in T0, and ; a reasonable approximation of refraction coordinates in T1. The approximation ; for refraction is set up by shortening t
www.eeworm.com/read/472566/6870736

css style.css

BODY { FONT-WEIGHT: normal; FONT-SIZE: 9pt; FONT-STYLE: normal; T: none } P { FONT-WEIGHT: normal; FONT-SIZE: 9pt; FONT-STYLE: normal; TEXT-DECORATION: none } A:visited { FONT-WEIGHT: normal
www.eeworm.com/read/385844/8786570

makefile

# Use normal make for this Makefile # # Makefile for: # coff2noff -- converts a normal MIPS executable into a Nachos executable # disassemble -- disassembles a normal MIPS executable # # Copyright (c
www.eeworm.com/read/493401/6402361

makefile

# Use normal make for this Makefile # # Makefile for: # coff2noff -- converts a normal MIPS executable into a Nachos executable # disassemble -- disassembles a normal MIPS executable # # Copyright (c
www.eeworm.com/read/491809/1187586

makefile

# Use normal make for this Makefile # # Makefile for: # coff2noff -- converts a normal MIPS executable into a Nachos executable # disassemble -- disassembles a normal MIPS executable # # Copyright (c
www.eeworm.com/read/235522/14065625

makefile

# Use normal make for this Makefile # # Makefile for: # coff2noff -- converts a normal MIPS executable into a Nachos executable # disassemble -- disassembles a normal MIPS executable # # Copyright (c
www.eeworm.com/read/184769/9079446

c select-font-face.c

/* * Copyright © 2006 Red Hat, Inc. * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that
www.eeworm.com/read/207008/15284189

c blacklst.c

/* * Copyright 1988, 1989 Hans-J. Boehm, Alan J. Demers * Copyright (c) 1991-1994 by Xerox Corporation. All rights reserved. * * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPR
www.eeworm.com/read/38039/1096057

mnu offset_type.mnu

OFFSET_TYPE Normal#Off Offset in direction normal to surface. # Transl#Off Translate surface along sketching plane normal or given direction. #
www.eeworm.com/read/196903/8050146

css links.css

a:link { font-family: "宋体"; font-size: 12px; font-style: normal; line-height: normal; font-weight: normal; font-variant: normal; text-transform: none; color: #CCCCCC; } a:visited {