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找到约 10,000 项符合「normal」的源代码

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www.eeworm.com/read/464888/7061738

lss mild-colors.lss

# From: Vlad Harchev # Notes: # better for eyes - it sets black background with mild colors that # have approximately the same intensity. # # grey normal text on black background
www.eeworm.com/read/464888/7061741

lss bright-blue.lss

# From: Ilya Zakharevich # # Colors: black, red, green, brown, blue, magenta, cyan, # lightgray, gray, brightred, brightgreen, yellow, brightblue, # brightmagenta, brigh
www.eeworm.com/read/464888/7061742

lss blue-background.lss

# From: Sergey Svishchev # Notes: # I use this in OS/2 VIO window, and occasionally on Linux console. normal:normal:default:blue em:bold:brightgreen:blue strong:bold:bright
www.eeworm.com/read/464888/7061743

lss lynx_basic.lss

# It's best to put these in a .lss file and use "lynx -lss=file.lss whatever" # for now. # # Normal type styles correspond to HTML tags. # # The next line (beginning with "em") means: use bold i
www.eeworm.com/read/464888/7061764

lss lynx.lss

# From: Sergey Svishchev # Notes: # I use this in OS/2 VIO window, and occasionally on Linux console. # normal:normal:default:blue normal:normal:black:lightgray em:bold:brig
www.eeworm.com/read/172061/7074712

m feefun02.m

function fee=feefun02(a,b) %这里 a 是标定值向量,b是相对容差向量,loss是损失 loss=0;h=0.001; for i=1:7 a1=a;a1(i)=a1(i)+h; a2=a;a2(i)=a2(i)-h; dy(i)=(sqfun0(a1)-sqfun0(a2))/(2*h); end; deltaa=a.*b/3; s=
www.eeworm.com/read/272224/7096363

m vtb5_5.m

function vtb5_5(ma,m,ca,ka,k,rfin) %VTB5_5 Normalized amplitude of the primary mass for a % damped vibration absorber design. % VTB5_5(ma,m,ca,ka,k,rfin) plots the normalized amplitude % for a system
www.eeworm.com/read/463439/7109507

makefile

#----------------------------------------------------------------------- # File : makefile (directory: math) # Contents: build math utility modules # Author : Christian Borgelt # History : 2002
www.eeworm.com/read/374882/7125721

htm java04_09.htm

www.eeworm.com/read/464779/7155311

txt shadow volume vp.txt

!!ARBvp1.0 # Vertex Program for shadow volume extrusion # Parameters PARAM mvp[4] = { state.matrix.mvp }; #modelview projection matrix PARAM lightPosition = program.env[0]; #object space lig