代码搜索:normal

找到约 10,000 项符合「normal」的源代码

代码结果 10,000
www.eeworm.com/read/116130/14987602

sty pb.sty

[STRATEGY-LIST] Normal=True, 1014731737
www.eeworm.com/read/265611/11260132

sty trafic.sty

[STRATEGY-LIST] Normal=True, 1196902468
www.eeworm.com/read/300836/13890214

sty wash.sty

[STRATEGY-LIST] Normal=True, 1208601346
www.eeworm.com/read/113220/15466971

sty new.sty

[STRATEGY-LIST] Normal=True, 1085970483
www.eeworm.com/read/182370/9205917

cpp random_matrix.cpp

#include namespace { class Random { public: Random() : rng(), gen_uniform(rng), gen_normal(rng,norm) {} double uniform() { return gen_uniform(); } double normal() {
www.eeworm.com/read/442822/7644321

m normalize.m

%NORMALIZE Normalize Euclidean distance of vectors in original % matrix to unit 1. % % Usage: normal = normalize(origin, [DIM]); % % origin: original matrix % normal: vectors in original ma
www.eeworm.com/read/489333/6470246

v graphics_pipeline.v

// TOP LEVEL MODULE module graphics_pipeline ( //////////////////// Clock Input //////////////////// CLOCK_27, // 27 MHz TD_RESET, // TD Reset, used for allowing 27 MHz CLK
www.eeworm.com/read/489333/6470262

bak graphics_pipeline.v.bak

// TOP LEVEL MODULE module graphics_pipeline ( //////////////////// Clock Input //////////////////// CLOCK_27, // 27 MHz TD_RESET, // TD Reset, used for allowing 27 MHz CLK
www.eeworm.com/read/232342/14197121

m normalize.m

%NORMALIZE Normalize Euclidean distance of vectors in original % matrix to unit 1. % % Usage: normal = normalize(origin, [DIM]); % % origin: original matrix % normal: vectors in original ma
www.eeworm.com/read/232339/14197759

m normalize.m

%NORMALIZE Normalize Euclidean distance of vectors in original % matrix to unit 1. % % Usage: normal = normalize(origin, [DIM]); % % origin: original matrix % normal: vectors in original ma