代码搜索:machine learning

找到约 10,000 项符合「machine learning」的源代码

代码结果 10,000
www.eeworm.com/read/350730/3117071

h machine.h

#ifndef _VIVI_MACHINE_H_ #define _VIVI_MACHINE_H_ #include "config.h" #ifdef CONFIG_SA1100_KINGS #include "platform/kings.h" #endif #ifdef CONFIG_SA1100_FORTE #include "platform/forte.h" #endif #ifd
www.eeworm.com/read/263647/4301220

java machine.java

package com.oozinoz.machine; /* * Copyright (c) 2001, 2005. Steven J. Metsker. * * Steve Metsker makes no representations or warranties about * the fitness of this software for any particu
www.eeworm.com/read/262041/4317293

h machine.h

/* * machine.h -- Machine/group probing for ip32 * * Copyright (C) 2001 Keith M Wesolowski * * This file is subject to the terms and conditions of the GNU General Public * License. See th
www.eeworm.com/read/253956/4391608

xpm machine.xpm

/* XPM */ static char * machine_xpm[] = { "18 18 16 1", " c None", ". c #AEB2AE", "+ c #616561", "@ c #000000", "# c #5D5D5D", "$ c #D5CFFC", "% c #9A93F6", "& c #6262EF", "* c #1A42E0", "= c #9E9EA2
www.eeworm.com/read/162614/5540655

h machine.h

/* DO NOT EDIT THIS FILE. It has been auto-edited by fixincludes from: "fixinc/tests/inc/sys/machine.h" This had to be done to correct non-standard usages in the original, manufacture
www.eeworm.com/read/161121/5559911

h machine.h

/* * machine.h -- Machine/group probing for ip32 * * Copyright (C) 2001 Keith M Wesolowski * * This file is subject to the terms and conditions of the GNU General Public * License. See the file
www.eeworm.com/read/472696/6864630

htm machine.htm

编译实习 .unnamed1 { font-family: "宋体"; font-size: 9pt; text-decoration: none; color: #666666} body
www.eeworm.com/read/294317/8240620

dat machine.dat

3 6 2 0 1 3 1 2 2 4 3 3 2 2 2 1 4 4 3 6 2 1 3 2 1 3 2 1 3 2 4 1 1 2 5 2 2 1 2 3 3 1 1 2 3
www.eeworm.com/read/294317/8240621

cpp machine.cpp

// machine shop simulation #include #include "lqueue.h" #include "xcept.h" #include "job.h" #include "machine.h" #include "eventl.h" // globals long Now = 0; // curr
www.eeworm.com/read/294317/8240626

h machine.h

//Machine class used in machine shop simulation #ifndef Machine_ #define Machine_ class Machine { friend Job* ChangeState(int); public: Machine() {TotalWait = NumTasks = 0; Active = 0;}