代码搜索:machine
找到约 10,000 项符合「machine」的源代码
代码结果 10,000
www.eeworm.com/read/132141/14106895
dat machine.dat
3 6
2 0 1
3
1 2 2 4 3 3
2
2 2 1 4
4
3 6 2 1 3 2 1 3
2
1 3 2 4
1
1 2
5
2 2 1 2 3 3 1 1 2 3
www.eeworm.com/read/132141/14107001
cpp machine.cpp
// machine shop simulation
#include
#include "lqueue.h"
#include "xcept.h"
#include "job.h"
#include "machine.h"
#include "eventl.h"
// globals
long Now = 0; // curr
www.eeworm.com/read/132141/14107355
out machine.out
Enter number of machines and jobs
Enter change-over times for machines
Enter number of tasks for job 1
Enter the tasks (machine, time) in process order
Enter number of tasks for job 2
Enter the t
www.eeworm.com/read/132141/14107920
h machine.h
//Machine class used in machine shop simulation
#ifndef Machine_
#define Machine_
class Machine {
friend Job* ChangeState(int);
public:
Machine() {TotalWait = NumTasks = 0;
www.eeworm.com/read/231400/14236917
waking_machine
www.eeworm.com/read/230113/14304943
dcu machine.dcu
www.eeworm.com/read/230113/14304963
ddp machine.ddp
www.eeworm.com/read/230113/14305000
pas machine.pas
{******************************************************************************}
{Copyright(C) 2007,Pefine Security Lab }
{All rights reserved.
www.eeworm.com/read/230113/14305058
dfm machine.dfm
object MachineFrm: TMachineFrm
Left = 261
Top = 234
BorderStyle = bsDialog
Caption = 'Machine Type'
ClientHeight = 233
ClientWidth = 377
Color = clBtnFace
Font.Charset = ANSI_C
www.eeworm.com/read/126957/14391837
h machine.h
/*
* This file defines the interface between top and the machine-dependent
* module. It is NOT machine dependent and should not need to be changed
* for any specific machine.
*/
/*
* the sta