代码搜索:lighting

找到约 649 项符合「lighting」的源代码

代码结果 649
www.eeworm.com/read/401563/2339588

js lighting.js

/* Copyright (c) 2004-2008, The Dojo Foundation All Rights Reserved. Available via Academic Free License >= 2.1 OR the modified BSD license. see: http://dojotoolkit.org/license for details */ if(
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c lighting.c

// Lighting.c // OpenGL SuperBible, Chapter 23 // Demonstrates vertex and fragment shaders together // Program by Benjamin Lipchak #include "../../Common/OpenGLSB.h" // System and OpenGL St
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dsp lighting.dsp

# Microsoft Developer Studio Project File - Name="Lighting" - Package Owner= # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86)
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dsw lighting.dsw

Microsoft Developer Studio Workspace File, Format Version 6.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! ###############################################################################
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plg lighting.plg

Build Log --------------------Configuration: Lighting - Win32 Debug-------------------- Command Lines Creating temporary file "C:\DOCUME~1\lium
www.eeworm.com/read/363991/2908919

cpp lighting.cpp

/******************************************************************************* * * ViP model for FIMGSE * version 1.0 * * Lighting.c * * by cheolkyoo.kim * Graphics IP Team in AP, M
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c lighting.c

#include "Lighting.h" int Light_Init(void) { int n = 0; if (i2c_Write(DIMMER_W,PSC0,0x00)) return I2C_ERROR; //Fastest Freq if (i2c_Write(DIMMER_W,PSC1,0x00)) return I2C_ERROR; //Fastest
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h lighting.h

#include "i2c.h" #include "Delay.h" #ifndef DIMMER_H_ #define DIMMER_H_ #define DIMMER_W 0xC0 #define DIMMER_R 0xC1 #define INPUT0 0x00 #define INPUT1 0x01 #define PSC0 0x02 #define PW
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h lighting.h

#if !defined(AFX_LIGHTING_H__15DBA5E5_3488_11D4_B502_DA5D708BD658__INCLUDED_) #define AFX_LIGHTING_H__15DBA5E5_3488_11D4_B502_DA5D708BD658__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _
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cpp lighting.cpp

// Lighting.cpp : implementation file // #include "stdafx.h" #include "Delaunay.h" #include "Lighting.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FI