代码搜索:layer

找到约 10,000 项符合「layer」的源代码

代码结果 10,000
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cpp layer2.cpp

#include "mpg123.h" #include "l2tables.h" static int grp_3tab[32 * 3] = { 0, }; static int grp_5tab[128 * 3] = { 0, }; static int grp_9tab[1024 * 3] = { 0, }; real muls[27][64];
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cpp layer1.cpp

#include "mpg123.h" /** * **/ static void I_step_one (unsigned int balloc[], unsigned int scale_index[2][SBLIMIT],struct frame *fr) { unsigned int *ba=balloc; unsigned int *sca =
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cpp layer3.cpp

#include #include #include "mpg123.h" #include "mpglib.h" #include "huffman.h" extern struct mpstr *gmp; static real ispow[8207]; static real aa_ca[8],aa_cs[8];
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c layer12.c

/* * libmad - MPEG audio decoder library */ # ifdef HAVE_CONFIG_H # include "config.h" # endif # include "global.h" # ifdef HAVE_LIMITS_H # include # else # define CH
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h layer3.h

# ifndef LIBMAD_LAYER3_H # define LIBMAD_LAYER3_H # include "stream.h" # include "frame.h" int mad_layer_III(struct mad_stream *, struct mad_frame *); # endif
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h layer12.h

/* * libmad - MPEG audio decoder library */ # ifndef LIBMAD_LAYER12_H # define LIBMAD_LAYER12_H # include "stream.h" # include "frame.h" int mad_layer_I(struct mad_stream *, struct mad_
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c layer3.c

/* * libmad - MPEG audio decoder library */ # ifdef HAVE_CONFIG_H # include "config.h" # endif # include "global.h" # include # include # ifdef HAVE_ASSERT
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plg layer3.plg

Build Log --------------------Configuration: layer3 - Win32 Debug-------------------- Command Lines Creating temporary file "C:\DOCUME~1\ADMINI
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dsp layer3.dsp

# Microsoft Developer Studio Project File - Name="layer3" - Package Owner= # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Co
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c layer3.c

#include #include #include "common.h" #include "decode.h" void main(int argc, char**argv) { FILE *musicout; Bit_stream_struc bs; frame_params fr_ps; III_side_info_