代码搜索:itself
找到约 5,630 项符合「itself」的源代码
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www.eeworm.com/read/195013/5119048
h stringify.h
#ifndef __LINUX_STRINGIFY_H
#define __LINUX_STRINGIFY_H
/* Indirect stringification. Doing two levels allows the parameter to be a
* macro itself. For example, compile with -DFOO=bar, __stringify(
www.eeworm.com/read/195013/5122349
c crc32.c
/*
* COPYRIGHT (C) 1986 Gary S. Brown. You may use this program, or
* code or tables extracted from it, as desired without restriction.
*
* First, the polynomial itself and its table of feedba
www.eeworm.com/read/192230/5159504
c so-indr-cl.c
/* This program is linked against SOM shared libraries, which the loader
automatically loads along with the program itself).
*/
#include
#ifdef PROTOTYPES
extern "C" int solib_main (i
www.eeworm.com/read/187135/5226042
h tmclnt.h
/*
tmclnt.h
960613 TR Created
960615 TR Added Overlapped to circumvent page locking issues
One client object is allocated for every 32 bit client that registers
itself with the VxD. The
www.eeworm.com/read/186388/5233179
readme
This directory contains machine-specific files for the GNU C compiler.
It has a subdirectory for each basic CPU type.
The only files in this directory itself
are some .h files that pertain to particul
www.eeworm.com/read/177565/5323767
dox userdoc_ace.dox
/**
@page install_ace The ACE library
\link cmake CMake \endlink liberates your project from the particular
development environment you are using. But the code itself may still
have oper
www.eeworm.com/read/173347/5374850
ksh multiply.ksh
#!/bin/ksh
# Purpose: To assign an integer to a variable and multiple the integer
# by itself.
#
# Name: multiply.ksh
integer num
num=8
print
print "The number is: $num"
(( result = num * num ))
pr
www.eeworm.com/read/171581/5393395
java glyphvectortoken.java
/*
* 10/28/2004
*
* GlyphVectorToken.java - A token that stores itself in a glyph vector.
* Copyright (C) 2004 Robert Futrell
* email@address.com
* www.website.com
*
* This program is
www.eeworm.com/read/170265/5405655
java selfpos.java
package cie.mobile;
import name.lxm.robot.arch.*;
/**
* This class is used by the robot to locate itself
* using the motor encoder outputs
* The intial positon when system start is (0, 0)
* and
www.eeworm.com/read/168239/5447625
java circle.java
import java.awt.*;
import java.awt.geom.*;
/**
* A circle that can be manipulated and that draws itself on a canvas.
*
* @author Michael Kolling and David J. Barnes
* @version 2006.03.30
*/
p