代码搜索:intersection
找到约 1,060 项符合「intersection」的源代码
代码结果 1,060
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cpp setoperations.cpp
//: C21:SetOperations.cpp
// From Thinking in C++, 2nd Edition
// Available at http://www.BruceEckel.com
// (c) Bruce Eckel 1999
// Copyright notice in Copyright.txt
// Set operations on sor
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cpp setalgos.cpp
/* The following code example is taken from the book
* "The C++ Standard Library - A Tutorial and Reference"
* by Nicolai M. Josuttis, Addison-Wesley, 1999
*
* (C) Copyright Nicolai M. Josutti
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cpp setalgos.cpp
/* The following code example is taken from the book
* "The C++ Standard Library - A Tutorial and Reference"
* by Nicolai M. Josuttis, Addison-Wesley, 1999
*
* (C) Copyright Nicolai M. Josutti
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cc 1.cc
// Copyright (C) 2005 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms
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pas unit1.pas
{: Basic raycast/mesh sample.
Demonstrating how to find the intersection point between eye-screen ray
and a simple mesh (click on the mushroom and intersection point and normal
will b
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java multipleintersectionexception.java
package salvo.jesus.geom;
/**
* This exception is typically thrown by Intersection.getIntersection()
* when determining the intersection between two lines, and the two lines have
* more t
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m example.m
function ci_example(arg);
% example of the use function Circles_Intersection
% is in sub-function 'apply_circles_intersection;'
%
% run without arguments
%
% Vesrion 2.0
% Author: Alexande
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c boxspher.c
/*
A Simple Method for Box-Sphere Intersection Testing
by Jim Arvo
from "Graphics Gems", Academic Press, 1990
*/
#include "GGems.h"
/*
* This routine tests for intersection between an n-dimensiona
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txt msgtxt_tr.txt
%CPSelect a bounding entity or point to trim to.
Select a bounding entity or point to trim to.
%CPNo intersection! Select another entity to trim.
No intersection! Select another entity to trim.
%C
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c boxsphere.c
/*
A Simple Method for Box-Sphere Intersection Testing
by Jim Arvo
from "Graphics Gems", Academic Press, 1990
*/
#include "GraphicsGems.h"
/*
* This routine tests for intersection between an n-dim