代码搜索:intersection
找到约 1,060 项符合「intersection」的源代码
代码结果 1,060
www.eeworm.com/read/139332/5802880
h segment3d.h
/*****************************************************************
* File: segment3d.h
* Synopsis:
* Basic 3-dimensional geometry
* Author: Shubin Zhao (shubinz@cs.nyu.edu), 2001.
*
*******
www.eeworm.com/read/139306/5803149
cc amdb_itemset.cc
// amdb_itemset.cc -*- c++ -*-
// Copyright (c) 1998, Regents of the University of California
// $Id: amdb_itemset.cc,v 1.2 2000/03/15 00:24:20 mashah Exp $
#ifdef __GNUG__
#pragma implementation "am
www.eeworm.com/read/38039/1094066
mnu opmdldnqt.mnu
INTOP#DNQT
#
Done
Accept selection of solids for intersection.
#
Quit
Abort selection of solids for intersection.
#
www.eeworm.com/read/456353/7351535
m opt_chromatic_ab_exmpl.m
% Example showing chromatic aberration
% Set the options for ploting of the optics/raytracing
opt_ops.plotrays=1; % plot the individual rays
opt_ops.plotpaus=0; % do not pause after each ray interse
www.eeworm.com/read/318725/13473447
h ibglimits.h
/* last edit: Ilja Schmelzer -------------- 10-JUN-1994 15:08:37.28 */
/************************************************************************/
/*
www.eeworm.com/read/303425/13816437
c raymaths.c
/*
* Ray2mesh : software for geophysicists.
* Compute various scores attached to the mesh cells, based on geometric
information that rays bring when they traverse cells.
*
* Copyright (C) 2003,
www.eeworm.com/read/139332/5799855
h sphere_predicates.h
// Copyright (c) 1997-2002 Max-Planck-Institute Saarbruecken (Germany).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org); you may redistribute it under
// the terms of the Q Pub
www.eeworm.com/read/139332/5799865
h sphere_segment.h
// Copyright (c) 1997-2002 Max-Planck-Institute Saarbruecken (Germany).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org); you may redistribute it under
// the terms of the Q Pub
www.eeworm.com/read/155759/11851053
cpp ainavigation.cpp
#include "aiNavigation.h"
#include "aiMap.h"
#include "aiObstacle.h"
static int _nMaxTrys=10;
static int _nMaxRouteSplits=5;
static float _fFriction=1.2f;
static float _fTurnThreshold=.7f;
st