代码搜索:implicit

找到约 5,250 项符合「implicit」的源代码

代码结果 5,250
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f90 ex0822.f90

program ex0822 implicit none external sub1, sub2 ! 声明sub1跟sub2是子程序名称 call sub(sub1) ! 把子程序sub1当参数传出去 call sub(sub2) ! 把子程序sub1当参数传出去 stop end program subroutine sub(sub_na
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f90 ex0811.f90

program ex0811 implicit none integer :: a,b common /group1/ a common /group2/ b a=1 b=2 call ShowGroup1() call ShowGroup2() stop end subroutine ShowGroup1() implicit none
www.eeworm.com/read/409260/11338554

f90 sgldraw1.f90

module sgl_util use sgl implicit none contains subroutine Display() write(*,*) "Update" call sglClearBuffer() ! 清除画面 call sglColor3f(1.0,0,0) ! 使用红色 call sglRect(100,100,300,30
www.eeworm.com/read/409260/11338697

f90 ex1105.f90

module MA implicit none interface getx module procedure getx1 module procedure getx2 end interface contains subroutine getx1(a,b) real a,b write(*,"('x=',F5.2)") -b/a r
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f90 ex0812.f90

program ex0812 implicit none integer :: a,b common a,b ! a,b放在不具名的全局变量空间中 integer :: c,d common /group1/ c,d ! c,d放在group1的全局变量空间中 integer :: e,f common /group2/ e,f ! e,f放
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f90 ex0822.f90

program ex0822 implicit none external sub1, sub2 ! 声明sub1跟sub2是子程序名称 call sub(sub1) ! 把子程序sub1当参数传出去 call sub(sub2) ! 把子程序sub1当参数传出去 stop end program subroutine sub(sub_na
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f90 ex0811.f90

program ex0811 implicit none integer :: a,b common /group1/ a common /group2/ b a=1 b=2 call ShowGroup1() call ShowGroup2() stop end subroutine ShowGroup1() implicit none
www.eeworm.com/read/407616/11413460

f90 e_625_02.f90

PROGRAM ADD_CHARACTER IMPLICIT NONE CHARACTER(LEN=10) :: A,B INTEGER :: I,J INTERFACE OPERATOR(+) FUNCTION ADD(A,B) RESULT(ADD_RESULT) IMPLICIT NONE CHARACTER(LEN=*),INTENT(IN) :: A,B C
www.eeworm.com/read/407116/11429199

f90 e_625_02.f90

PROGRAM ADD_CHARACTER IMPLICIT NONE CHARACTER(LEN=10) :: A,B INTEGER :: I,J INTERFACE OPERATOR(+) FUNCTION ADD(A,B) RESULT(ADD_RESULT) IMPLICIT NONE CHARACTER(LEN=*),INTENT(IN) :: A,B C
www.eeworm.com/read/258562/11854082

f90 sgldraw1.f90

module sgl_util use sgl implicit none contains subroutine Display() write(*,*) "Update" call sglClearBuffer() ! 清除画面 call sglColor3f(1.0,0,0) ! 使用红色 call sglRect(100,100,300,30