代码搜索:heightmap
找到约 99 项符合「heightmap」的源代码
代码结果 99
www.eeworm.com/read/117047/14943591
cpp cterrain.cpp
//-----------------------------------------------------------------------------
// File: cTerrain.cpp
// Desc: Loading and setting the terrain here from a heightMap using brute
// force.
//-----
www.eeworm.com/read/120251/6076036
cpp heightmaploader.cpp
/*****************************************************************************
File: HeightmapLoader
Desc: Simple patch loader that loads data from a heightmap
Date: 2003/03/02
Author: Mar
www.eeworm.com/read/113165/6138060
cpp heightmaploader.cpp
/*****************************************************************************
File: HeightmapLoader
Desc: Simple patch loader that loads data from a heightmap
Date: 2003/03/02
Author: Mar
www.eeworm.com/read/120251/6076012
h natureterrainpatch.h
/*****************************************************************************
File: NatureTerrainPatch.h
Desc: A block ot terrain generated from a heightmap
Date: 2003/02/22
Author: Marti
www.eeworm.com/read/120251/6076035
cpp natureterrainpatch.cpp
/*****************************************************************************
File: NatureTerrainPatch.cpp
Desc: A block ot terrain generated from a heightmap
Date: 2003/02/22
Author: Mar
www.eeworm.com/read/113165/6138036
h natureterrainpatch.h
/*****************************************************************************
File: NatureTerrainPatch.h
Desc: A block ot terrain generated from a heightmap
Date: 2003/02/22
Author: Marti
www.eeworm.com/read/113165/6138059
cpp natureterrainpatch.cpp
/*****************************************************************************
File: NatureTerrainPatch.cpp
Desc: A block ot terrain generated from a heightmap
Date: 2003/02/22
Author: Mar
www.eeworm.com/read/412484/11197932
cfg etterrain.cfg
# Specify the heightmap data type and source
DataType=Image
DataSource=terrain.png
# Specify the size of the terrain
Width=513
Height=513
TileSize=513
# Scale factor for terrain rendering
www.eeworm.com/read/366568/9808868
txt missionscript1.txt
~Mission 1: Alarm! Alarm!
//////////Mission config
~[3dExplorer]
`XPos=1290
ZPos=1230
YRot=100
Weapon=model/mygun.md2
WeaponSkin=model/mygun.bmp
~[Terrain]
`TextureType=0
Heightmap=te
www.eeworm.com/read/245531/12795935
txt missionscript1.txt
~Mission 1: Alarm! Alarm!
//////////Mission config
~[3dExplorer]
`XPos=1290
ZPos=1230
YRot=100
Weapon=model/mygun.md2
WeaponSkin=model/mygun.bmp
~[Terrain]
`TextureType=0
Heightmap=te