代码搜索:heightmap
找到约 99 项符合「heightmap」的源代码
代码结果 99
www.eeworm.com/read/346193/11762841
cpp terrain.cpp
#include "terrain.h"
CTerrain::CTerrain()
{
width = 256;
scanDepth = 80.0;
terrainMul = 50.0;
textureMul = 0.25;
widthScale = 5.0;
heightMul = 175.0;
fogColor[0] = 0.75f;
fogColor[
www.eeworm.com/read/269167/11107580
h terrain.h
#ifndef __TERRAIN_H
#define __TERRAIN_H
#define WIN32_LEAN_AND_MEAN
#define WIN32_EXTRA_LEAN
#include
#include
#include
#include "camera.h"
#include "o
www.eeworm.com/read/104094/15710267
h terrain.h
#ifndef __TERRAIN_H
#define __TERRAIN_H
#define WIN32_LEAN_AND_MEAN
#define WIN32_EXTRA_LEAN
#include
#include
#include
#include "camera.h"
#include "o
www.eeworm.com/read/383311/8956187
cpp teheightmap.cpp
//##################################################
//# $Id: TeHeightMap.cpp 28 2005-08-28 10:37:47Z peciva $
/*****************************************************************************\
*
* Te
www.eeworm.com/read/302329/13837579
h imageload.h
#ifndef IMAGE_LOAD_H
#define IMAGE_LOAD_H
#include
#include
#include
#include
#include
#include
#pragma comment(lib,"SDL
www.eeworm.com/read/101505/15828680
cpp isohex25_5.cpp
/*****************************************************************************
IsoHex25_5.cpp
Ernest S. Pazera
16DEC2000
Start a WIN32 Application Workspace, add in this file
Needs ddraw.lib, d3d
www.eeworm.com/read/388243/8625683
cpp terrain.cpp
#include "stdafx.h"
#include "terrain.h"
CTerrain::CTerrain()
{
width = 256;
scanDepth = 80.0;
terrainMul = 50.0;
textureMul = 0.25;
heightMul = 175.0;
fogColor[0] = 0.75f;
fogCol
www.eeworm.com/read/120251/6076011
h heightmaploader.h
/*****************************************************************************
File: HeightmapLoader.h
Desc: Simple patch loader that loads data from a heightmap
Date: 2003/03/02
Author: M
www.eeworm.com/read/113165/6138035
h heightmaploader.h
/*****************************************************************************
File: HeightmapLoader.h
Desc: Simple patch loader that loads data from a heightmap
Date: 2003/03/02
Author: M
www.eeworm.com/read/269167/11107658
cpp terrain.cpp
#include "terrain.h"
CTerrain::CTerrain()
{
width = 256;
scanDepth = 80.0;
terrainMul = 50.0;
textureMul = 0.25;
heightMul = 175.0;
fogColor[0] = 0.75f;
fogColor[1] = 0.9f;
fogColo