代码搜索:frames

找到约 9,514 项符合「frames」的源代码

代码结果 9,514
www.eeworm.com/read/108874/15573405

htm ecack_fr.htm

Effective C++, 2E | Acknowledgments
www.eeworm.com/read/104998/15680135

8 pppoe-sniff.8

.\" $Id: pppoe-sniff.8,v 1.3 2002/04/09 17:28:38 dfs Exp $ .\" LIC: GPL .TH PPPOE-SNIFF 8 "3 July 2000" .\"" .UC 4 .SH NAME pppoe-sniff \- examine network for non-standard PPPoE frames .SH SYN
www.eeworm.com/read/101971/15796042

js reply.js

var Dvbbs_filterScript = true; var Dvbbs_charset="UTF-8"; var Dvbbs_bLoad=false var Dvbbs_bTextMode=3; //var Dvbbs_bIsIE5=document.all //if (Dvbbs_bIsIE5) //{var IframeID=frames["Dvbbs_Composi
www.eeworm.com/read/101783/15817628

htm ecack_fr.htm

Effective C++, 2E | Acknowledgments
www.eeworm.com/read/101204/15841812

m mmspin3d.m

function M=mmspin3d(n) %MMSPIN3D Make Movie by 3D Azimuth Rotation of Current Figure. % MMSPIN3D(N) captures and plays N frames of the current figure % through one rotation about the Z-axis at the cur
www.eeworm.com/read/101119/15852312

dat round2.dat

# EXPLOD DATA FILE 300 # number of points Generated with "expgen -sr -p300 -x250 -y150 -t1" 50 # number of frames 9 # gravity 0 # wind 1 # trail length 0 0 6 -98 0 0 -96 10 0
www.eeworm.com/read/101119/15852320

dat diag.dat

# EXPLOD DATA FILE 200 # number of points 40 # number of frames 9 # gravity 0 # wind 5 # trail length 0 0 -69 6 0 0 72 -55 0 0 -81 -27 0 0 96 56 0 0 116 -70 0 0 45 -38 0
www.eeworm.com/read/101119/15852328

dat round.dat

# EXPLOD DATA FILE 200 # number of points 50 # number of frames 9 # gravity 0 # wind 5 # trail length 0 0 5 -78 0 0 -77 8 0 0 80 -66 0 0 -3 -91 0 0 -167 -27 0 0 -90 -32 0
www.eeworm.com/read/101119/15852338

dat oval2.dat

# EXPLOD DATA FILE 150 # number of points 50 # number of frames 9 # gravity 0 # wind 1 # trail length 0 0 2 -78 0 0 -39 8 0 0 40 -66 0 0 -2 -91 0 0 -84 -27 0 0 -45 -32 0
www.eeworm.com/read/436014/7778972

h language.h

/* Automatically generated by gen-intl */ #define N_LANGUAGES 32 #define T__CHAR_SET 1 #define T__LANGUAGE 2 #define T__ACCEPT_LANGUAGE 3 #define T_BAD_NUMBER 4 #define T_NUM