代码搜索:frames
找到约 9,514 项符合「frames」的源代码
代码结果 9,514
www.eeworm.com/read/343453/3219848
h saa7146_core.h
#ifndef __SAA7146_CORE__
#define __SAA7146_CORE__
#include
#include
#include "dvbdev.h"
/* maximum number of capture frames we support */
#define SAA7146_MAX_BUF 5
/*
www.eeworm.com/read/342550/3232699
makefile
#
# AR6K Kernel Module makefile.
#
REV ?= 2
EXTRA_CFLAGS += -DLINUX -DDEBUG -D__KERNEL__ -DHTC_RAW_INTERFACE \
-DSEND_EVENT_TO_APP#\
-DMULTIPLE_FRAMES_PER_INTERRUPT -DAR6000REV$(REV) \
-DBLOC
www.eeworm.com/read/278988/4140781
h saa7146_core.h
#ifndef __SAA7146_CORE__
#define __SAA7146_CORE__
#include
#include
#include "dvbdev.h"
/* maximum number of capture frames we support */
#define SAA7146_MAX_BUF 5
/*
www.eeworm.com/read/276313/4166564
java multiwindow.java
// $Id: MultiWindow.java,v 1.6 2007/09/12 10:04:59 mike Exp $
package org.faceless.pdf2.viewer2.feature;
import org.faceless.pdf2.viewer2.*;
/**
* A special feature to enable internal frames insid
www.eeworm.com/read/396039/2425356
c fbuf_writefile.c
#include
#include
#include "elem.h"
main( int argc, char **argv )
{
fbuf_uint32_t buf_sz = 512;
int N_frames = 2;
const char filename[] = "fbuf.data";
www.eeworm.com/read/215164/15071849
txt fps.txt
有人说游戏就是动画,就象电影一样将一幅幅画面展现给我们!
游戏中有个关键的部分叫做FPS
在计算机图像领域中,“FPS”是词组“<mark>Frames</mark> Per Second”的缩写。“<mark>Frames</mark> Per Second”在计算机图像范畴内被翻译为:“每秒传输帧数”。更确切的解释,就是“每秒中填充图像的帧数(帧/秒)“。这里的“FPS”就是我们常在CS游戏里说的“FPS”值, ...
www.eeworm.com/read/183084/9179338
m int2struct.m
function S=int2struct(R,G,B)
%INT2STRUCT Convert intensity movie frames to a movie structure.
% INT2STRUCT(I) converts a 3-D intensity movie array, I, into a
% standard MATLAB movie structure.
www.eeworm.com/read/372784/9492840
tra star.tra
# EXPLOD DATA FILE
250 # number of points
50 # number of frames
9 # gravity
0 # wind
5 # trail length
5 9 -15 -97
20 -11 -33 -54
-71 48 -39 6
19 -18 84 6
12 -17 26 79
-54 3