代码搜索:frames
找到约 9,514 项符合「frames」的源代码
代码结果 9,514
www.eeworm.com/read/395102/8196371
c worker.c
#include
#include
#include
#include
#include
#include "common.h"
#define NR_TIMERS 8 /* number of timers */
#define MAX_QUEUE 10000
www.eeworm.com/read/395102/8196378
readme
This package simulates the protocols of Chapter 3 of "Computer Networks 3/e"
by Andrew S. Tanenbaum, published by Prentice Hall PTR, 1996. It was written
by Andrew S. Tanenbaum and may be freely dist
www.eeworm.com/read/292406/8354981
m sift_demo2.m
% SIFT_DEMO2 Demonstrate SIFT code (2)
% This is similar to SIFT_DEMO().
%
% See also SIFT_DEMO().
% AUTORIGHTS
% Copyright (c) 2006 The Regents of the University of California.
% All Rights Res
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qws ps2tolcd.qws
[ProjectWorkspace]
ptn_Child1=Frames
ptn_Child2=ActionPoints
[ProjectWorkspace.Frames]
ptn_Child1=ChildFrames
[ProjectWorkspace.Frames.ChildFrames]
ptn_Child1=Document-0
www.eeworm.com/read/370393/9602203
qws traffic.qws
[ProjectWorkspace]
ptn_Child1=Frames
ptn_Child2=ActionPoints
[ProjectWorkspace.Frames]
ptn_Child1=ChildFrames
[ProjectWorkspace.Frames.ChildFrames]
ptn_Child1=Document-0
www.eeworm.com/read/367645/9738910
m init.m
global h len pcbsize szsubf subvec nzero numsubv scalor descalor sub_cnt frm_num
global frames pdmin pdmax shiftrange olpc former curr twelfth minv maxv b_hpf a_hpf d_hpf1 a_lpf b_lpf d_lpf1
global
www.eeworm.com/read/366835/9796636
m enframe.m
function f=enframe(x,win,inc)
%ENFRAME split signal up into (overlapping) frames: one per row. F=(X,WIN,INC)
%
% F = ENFRAME(X,LEN) splits the vector X up into
% frames. Each frame is of length LE
www.eeworm.com/read/269960/11053334
m enframe.m
function f=enframe(x,win,inc)
%ENFRAME split signal up into (overlapping) frames: one per row. F=(X,WIN,INC)
%
% F = ENFRAME(X,LEN) splits the vector X up into
% frames. Each frame is of length LE
www.eeworm.com/read/268430/11140713
cfg encoder.cfg
# New Input File Format is as follows
# = # Comment
#
# See configfile.h for a list of supported ParameterNames
#
# Known bug: Empty strings, i.e. to signal a non
www.eeworm.com/read/135436/13933194
h bjackicon.h
// Number of animation frames
#define NUM_BJACK_ICONS 2