代码搜索:float

找到约 10,000 项符合「float」的源代码

代码结果 10,000
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c floor.c

#include #include #define M 50 /*矩阵阶数*/ int i,j,k,l,z; /* 循环变量 */ int n, /* 节点数 */ m, /* 支路数 */
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mla chars.mla

"End Script" "If flag #~ is ~ then" INT 0 255 BOOL "Else" "Endif" "Set flag #~ to ~" INT 0 255 BOOL "Display message ~" TEXT "Add Char ID=~ Definition=~ Type=~ AI=~ XP
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cpp core_graphics.cpp

/************************************************** WinMain.cpp GameCore Component Programming Role-Playing Games with DirectX by Jim Adams (01 Jan 2002) ***************************************
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h mcl.h

#ifndef _MCL_H_ #define _MCL_H_ typedef struct sCharacterDefinition { // Misc data char Name[32]; // Name of character long Class; // Class # of character lon
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cpp chars.cpp

#include "Core_Global.h" #include "MCL.h" #include "MIL.h" #include "MSL.h" #include "Chars.h" #include "Spell.h" cCharacterController::cCharacterController() { m_Font = N
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h mcl.h

#ifndef _MCL_H_ #define _MCL_H_ typedef struct sCharacterDefinition { // Misc data char Name[32]; // Name of character long Class; // Class # of character lon
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cpp chars.cpp

#include "Core_Global.h" #include "Frustum.h" #include "MCL.h" #include "MIL.h" #include "MSL.h" #include "Chars.h" #include "Spell.h" cCharacterController::cCharacterController() { m_
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cpp charactercontroller.cpp

#include "Core_Global.h" #include "Frustum.h" #include "MCL.h" #include "MIL.h" #include "MSL.h" #include "Chars.h" #include "Spell.h" cCharacterController::cCharacterController() { m
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cpp lagrange.cpp

/*该程序完成拉格朗日插值法通用子程序*/ #include"stdafx.h" #include class Lagrange { public: void flag(void); private: float *p,*q; //用指针动态分配内存空间
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cpp quaternion.cpp

/* * Quaternion.cpp * * Copyright (C) 1999 Stephen F. White * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as pu