代码搜索:factor
找到约 6,651 项符合「factor」的源代码
代码结果 6,651
www.eeworm.com/read/100612/15869047
cpp lenstra.cpp
/*
* Program to factor big numbers using Lenstras elliptic curve method.
* Works when for some prime divisor p of n, p+1+d has only
* small factors, where d depends on the particular curve
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028_best ch03.028_best
##############################################################################
## Code fragment (Recommended) from Chapter 3 of "Perl Best Practices" ##
## Copyright (c) O'Reilly & Associates
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029_prob ch03.029_prob
##############################################################################
## Code fragment (NOT RECOMMENDED) from Chapter 3 of "Perl Best Practices" ##
## Copyright (c) O'Reilly & Associates
www.eeworm.com/read/283884/8982159
h swfdec_types.h
#ifndef _SWFDEC_TYPES_H_
#define _SWFDEC_TYPES_H_
#include
#include
/* Pixel value in the same colorspace as cairo - endian-dependant ARGB.
* The alpha pixel must be pres
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h process_data_2.h
#define REDUCE_FACTOR 29163// -1 dB 0.89x(2^15)
#define INCREASE_FACTOR 18399 // +1 dB (1.123/2)x.....
#define MIN_VOLUME 327 // -40 dB 0,01x.....
#define MAX_VOLUME 32767 // 0 dB 1x......
e
www.eeworm.com/read/243950/12903966
h swfdec_types.h
#ifndef _SWFDEC_TYPES_H_
#define _SWFDEC_TYPES_H_
#include
#include
/* Pixel value in the same colorspace as cairo - endian-dependant ARGB.
* The alpha pixel must be pres
www.eeworm.com/read/160611/5568769
alg quantize.alg
(QUANTIZE-ALG
(NAME "quantize")
(ARGUMENTS ("sound_type" "s1") ("long" "steps"))
(INTERNAL-SCALING s1)
(START (MIN s1))
(STATE ("double" "factor" "s1->scale * steps; scale_factor = (sample_t
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h parameters.h
#ifndef _PARAMETERS_H_
#define _PARAMETERS_H_
#define PERIODIC_UPDATE_INTERVAL 2000
#define ROUTE_TIMEOUT 10*PERIODIC_UPDATE_INTERVAL
#define DELETE_PERIOD 5*PERIODIC_UPDATE_INTERVAL
#define
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nvv fisheye_terrain.nvv
; Distorts vertices in eye-space to give a fish-eye lens effect
; See: http://www-cad.eecs.berkley.edu/Respep/Research/interact/playpen/fish
#include "trees.h"
#define FACTOR_KPLUS1 c[CV_
www.eeworm.com/read/136824/5848509
nvv fisheye_tree.nvv
; Distorts vertices in eye-space to give a fish-eye lens effect
; See: http://www-cad.eecs.berkley.edu/Respep/Research/interact/playpen/fish
#include "trees.h"
#define FACTOR_KPLUS1 c[CV_