代码搜索:equalizer

找到约 546 项符合「equalizer」的源代码

代码结果 546
www.eeworm.com/read/362671/2928925

h eq.h

#ifndef GUI_EQ_H #define GUI_EQ_H #include extern GtkWidget * Equalizer; extern GtkWidget * create_Equalizer( void ); extern void ShowEqualizer( void ); #endif
www.eeworm.com/read/362432/2933940

h eq.h

#ifndef __GUI_EQ_H #define __GUI_EQ_H #include extern GtkWidget * Equalizer; extern GtkWidget * create_Equalizer( void ); extern void ShowEqualizer( void ); #endif
www.eeworm.com/read/389759/2538355

readme

Graph Equalizer by Ian Monroe About: Idea comes from an aRTs plugin; it's an equalizer that works by plotting and dragging points on a graph. Gives a lot mo
www.eeworm.com/read/162867/10262513

m eigapp.m

%EIGAPP Eigen approach time domain equalizer design % [B, W, D, MSE, Dv] = EIGAPP(X, Y, N, Nb, Nw, Dmin, Dmax) returns % the target impulse response B, the time domain equalizer % W, and the delay D.
www.eeworm.com/read/198947/7903100

m eigapp.m

%EIGAPP Eigen approach time domain equalizer design % [B, W, D, MSE, Dv] = EIGAPP(X, Y, N, Nb, Nw, Dmin, Dmax) returns % the target impulse response B, the time domain equalizer % W, and the delay D.
www.eeworm.com/read/328643/13009589

h display.h

/* display.c */ int lm_display_init(void); void lm_display_close(void); int lm_display_poll_event(void); void lm_dump_qam(float si, float sq); void lm_dump_eye(int channel, float time, float val);
www.eeworm.com/read/162867/10262335

m pte_ls.m

% PTE_LS Least-Squares Per Tone Equalizer Design. % % [FEQM, D] = pte_ls(X, y, h, L, N, bf) % % FEQM: equalizer settings ((N x L ); % D: delay % py: Processed received signal % pX: referenced Frequen
www.eeworm.com/read/198947/7902883

m pte_ls.m

% PTE_LS Least-Squares Per Tone Equalizer Design. % % [FEQM, D] = pte_ls(X, y, h, L, N, bf) % % FEQM: equalizer settings ((N x L ); % D: delay % py: Processed received signal % pX: referenced Frequen
www.eeworm.com/read/331135/3415612

am modules.am

SOURCES_macosx = \ AppleRemote.h \ AppleRemote.m \ about.h \ about.m \ applescript.h \ applescript.m \ controls.h \ controls.m \ equalizer.m \ equalizer.h \ interaction.m \ interaction.h \
www.eeworm.com/read/178086/9418631

m blindequalizer.m

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% % Blind Equalizer Simulation % %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% clc;clear;close all; %%== System Setup ==%% load channel.mat; channel=channel/norm(chann