代码搜索:enum

找到约 10,000 项符合「enum」的源代码

代码结果 10,000
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h enumdiritems.h

// EnumDirItems.h #ifndef __ENUM_DIR_ITEMS_H #define __ENUM_DIR_ITEMS_H #include "Common/Wildcard.h" #include "Windows/FileFind.h" #include "DirItem.h" void AddDirFileInfo(int phyParent, i
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h enumdiritems.h

// EnumDirItems.h #ifndef __ENUM_DIR_ITEMS_H #define __ENUM_DIR_ITEMS_H #include "Common/Wildcard.h" #include "Windows/FileFind.h" #include "DirItem.h" void AddDirFileInfo(int phyParent, i
www.eeworm.com/read/396408/2416460

h jzimage.h

#ifndef __JZIMAGE_H__ #define __JZIMAGE_H__ #include "CImageMemMgr.h" //#include #include "xiofile.h" enum ENUM_CXIMAGE_FORMATS{ CXIMAGE_FORMAT_UNKNOWN, #if CXIMAGE_SUPPORT_BMP CXI
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c cblas_example1.c

/* cblas_example.c */ #include #include #include "cblas.h" int main ( ) { enum CBLAS_ORDER order; enum CBLAS_TRANSPOSE transa; double *a, *x, *y; double alpha, beta
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bas modmain.bas

Attribute VB_Name = "modMain" Option Explicit Public Enum ELayerStyle LayerA '目标层 LayerC '准则层 LayerP '方案层 End Enum Public Type TProperty vCR As Double '一次性比率 vCI As Doub
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h sst25vf016btype.h

/* SST25VF016B 库函数所涉及的数据类型定义 */ // typedef enum RD_TYPE {Rd_Dat,Rd_ID} rdtype; // 定义SPI读操作的类型 // typedef enum ERASE_TYPE {ErSector,Er32KB,Er64KB,ErChip} ertype; // 定义擦除操作的类型 // typedef enum WR
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h sst25vf016btype.h

/* SST25VF016B 库函数所涉及的数据类型定义 */ // typedef enum RD_TYPE {Rd_Dat,Rd_ID} rdtype; // 定义SPI读操作的类型 // typedef enum ERASE_TYPE {ErSector,Er32KB,Er64KB,ErChip} ertype; // 定义擦除操作的类型 // typedef enum WR
www.eeworm.com/read/281650/9144200

h command.h

/* * vivi/include/command.h * */ #ifndef _VIVI_COMMAND_H_ #define _VIVI_COMMAND_H_ long paramoldvalue; int argc; enum ParseState { PS_WHITESPACE, PS_TOKEN, PS_STRING, PS_ESCAPE }; enum Parse
www.eeworm.com/read/175607/9539968

c ir.c

#include "header.h" #include "IR.h" #define IR_c enum IrState { IrStart=0, IrLead, IrData, IrStop }; enum IrState Ir_State = IrStart; uchar IsDataOk=0; unsigned long ircode=0x0
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h state.h

#ifndef _FINITESTATE_H_ #define _FINITESTATE_H_ #include #include #include "AITypes.h" #include "NPC.h" using namespace std; enum ENUM_STATD_ID { STATE_ID_UNKNOWN = 0