代码搜索:efficient
找到约 1,594 项符合「efficient」的源代码
代码结果 1,594
www.eeworm.com/read/437033/1836814
c mywc.c
/* A simple but fairly efficient C version of the Unix "wc" tool */
#include
#include
main()
{
register int c, cc = 0, wc = 0, lc = 0;
FILE *f = stdin;
while ((c = getc(f)) !
www.eeworm.com/read/431110/1910840
freeswan readme.freeswan
The only changes the FreeS/WAN project has made to libdes-lite 4.04b are:
We #ifdef-ed the declaration of DES_LONG in des.h, so it's more efficient
on the Alpha, instead of just noting the issue in a
www.eeworm.com/read/430518/1926874
h unaligned.h
#ifndef __ASM_ARM_UNALIGNED_H
#define __ASM_ARM_UNALIGNED_H
#include
extern int __bug_unaligned_x(void *ptr);
/*
* What is the most efficient way of loading/storing an unaligned valu
www.eeworm.com/read/414969/2138463
h version.h
/* $Id: version.h,v 1.1 2002/11/02 03:00:15 micahjd Exp $
*
* version.h - Define the version of the picogui server
*
* PicoGUI small and efficient client/server GUI
* Copyright (C) 2000-2002 Mic
www.eeworm.com/read/414969/2138483
h pgnet.h
/* $Id: pgnet.h,v 1.27 2002/11/03 04:54:24 micahjd Exp $
*
* pgnet.h - Server-side networking interface common to all transports
*
* PicoGUI small and efficient client/server GUI
* Copyright (C)
www.eeworm.com/read/414969/2138497
h appmgr.h
/* $Id: appmgr.h,v 1.23 2002/11/06 09:16:52 micahjd Exp $
*
* appmgr.h - Generic interface to application manager modules
*
* PicoGUI small and efficient client/server GUI
* Copyright (C) 2000-20
www.eeworm.com/read/414969/2138505
h init.h
/* $Id: init.h,v 1.3 2002/11/04 00:24:38 micahjd Exp $
*
* init.h - High level pgserver initialization, main loop, and shutdown
*
* PicoGUI small and efficient client/server GUI
* Copyright (C) 2
www.eeworm.com/read/414969/2138809
h version.h
/* $Id: version.h,v 1.1 2002/11/02 03:00:15 micahjd Exp $
*
* version.h - Define the version of the picogui server
*
* PicoGUI small and efficient client/server GUI
* Copyright (C) 2000-2002 Mic
www.eeworm.com/read/410339/2212277
h unaligned.h
#ifndef __ASM_ARM_UNALIGNED_H
#define __ASM_ARM_UNALIGNED_H
#include
extern int __bug_unaligned_x(void *ptr);
/*
* What is the most efficient way of loading/storing an unaligned valu
www.eeworm.com/read/410339/2212654
h unaligned.h
#ifndef __ASM_ARM_UNALIGNED_H
#define __ASM_ARM_UNALIGNED_H
#include
extern int __bug_unaligned_x(void *ptr);
/*
* What is the most efficient way of loading/storing an unaligned valu