代码搜索:effect
找到约 4,591 项符合「effect」的源代码
代码结果 4,591
www.eeworm.com/read/449781/1673942
m chap9_1f.m
function dx=Model(t,x)
global w A alfa J Ce R Km Ku S a1 Fm Fc M
persistent aa
dx=zeros(3,1);
a1=1.0; %Effect on the shape of friction curve
Fm=50;
Fc=1.5;
F=-J*x(3);
if t==0
aa=0;
e
www.eeworm.com/read/475897/6768446
m chap9_3f.m
function dx=Model(t,x)
global w A alfa J Ce R Km Ku S a1 Fm Fc M kv
persistent aa
dx=zeros(3,1);
a1=1.0; %Effect on the shape of friction curve
Fm=20;
Fc=15;
kv=2.0;
F=J*x(3);
if t==0
www.eeworm.com/read/238364/13891278
m chap9_3f.m
function dx=Model(t,x)
global w A alfa J Ce R Km Ku S a1 Fm Fc M kv
persistent aa
dx=zeros(3,1);
a1=1.0; %Effect on the shape of friction curve
Fm=20;
Fc=15;
kv=2.0;
F=J*x(3);
if t==0
www.eeworm.com/read/236814/13997880
m chap9_3f.m
function dx=Model(t,x)
global w A alfa J Ce R Km Ku S a1 Fm Fc M kv
persistent aa
dx=zeros(3,1);
a1=1.0; %Effect on the shape of friction curve
Fm=20;
Fc=15;
kv=2.0;
F=J*x(3);
if t==0
www.eeworm.com/read/374805/9383937
h ui.h
#include "all.h"
#include
#include
#include
typedef enum {
_3D_FLAT = 0,
_3D_UPPER = 1,
_3D_LOWER = 2
} _3D_EFFECT;
typedef struct {
www.eeworm.com/read/306178/3747421
c powerup.c
#include
inherit F_CLEAN_UP;
void remove_effect(object me, int amount);
int exert(object me, object target)
{
int skill;
if( target != me )
return notify_fail("你只能用八荒六合功来提升自己的战斗力。\n"
www.eeworm.com/read/391056/8424781
h tool.h
typedef struct {
int dx; // 0捞搁 傈眉葛靛, 1捞搁 芒葛靛
int notdead; // 1捞搁 林牢傍篮 公利
int music; // 1捞搁 澜厩阑 脑
int effect; // 1捞搁 瓤苞阑 脑
int cddata; // dummy
int onekill; //
www.eeworm.com/read/430342/8754770
h tool.h
typedef struct {
int dx; // 0捞搁 傈眉葛靛, 1捞搁 芒葛靛
int notdead; // 1捞搁 林牢傍篮 公利
int music; // 1捞搁 澜厩阑 脑
int effect; // 1捞搁 瓤苞阑 脑
int cddata; // dummy
int onekill; //
www.eeworm.com/read/373375/9459224
h tool.h
typedef struct {
int dx; // 0捞搁 傈眉葛靛, 1捞搁 芒葛靛
int notdead; // 1捞搁 林牢傍篮 公利
int music; // 1捞搁 澜厩阑 脑
int effect; // 1捞搁 瓤苞阑 脑
int cddata; // dummy
int onekill; //
www.eeworm.com/read/332481/12753419
h tool.h
typedef struct {
int dx; // 0捞搁 傈眉葛靛, 1捞搁 芒葛靛
int notdead; // 1捞搁 林牢傍篮 公利
int music; // 1捞搁 澜厩阑 脑
int effect; // 1捞搁 瓤苞阑 脑
int cddata; // dummy
int onekill; //