代码搜索:effect

找到约 4,591 项符合「effect」的源代码

代码结果 4,591
www.eeworm.com/read/378914/2679284

m p5_3.m

% Program P5_3 % Illustration of the Aliasing Effect % in the Frequency-Domain clf; t = 0:0.005:10; xa = 2*t.*exp(-t); subplot(2,2,1) plot(t,xa);grid xlabel('Time, msec');ylabel('Amplitude'); title('
www.eeworm.com/read/378914/2679309

m p10_3.m

% Program P10_3 % Effect of Up-sampling in the Frequency Domain % Use fir2 to create a bandlimited input sequence freq = [0 0.45 0.5 1]; mag = [0 1 0 0]; x = fir2(99, freq, mag); % Evaluate and
www.eeworm.com/read/378914/2679427

m p5_2.m

% Program P5_2 % Illustration of Aliasing Effect in the Time-Domain % Program adapted from [Kra94] with permission from % The Mathworks, Inc., Natick, MA. clf; T = 0.1;f = 13; n = (0:T:1)'; xs = cos(2
www.eeworm.com/read/378914/2679433

m p5_3.m

% Program P5_3 % Illustration of the Aliasing Effect % in the Frequency-Domain clf; t = 0:0.005:10; xa = 2*t.*exp(-t); subplot(2,2,1) plot(t,xa);grid xlabel('Time, msec');ylabel('Amplitude'); title('
www.eeworm.com/read/377705/2697437

php credit.php

www.eeworm.com/read/377705/2697438

php digest.php

www.eeworm.com/read/377705/2697448

php colortitle.php

www.eeworm.com/read/355264/3062015

cpp relicutil.cpp

#include "RelicUtil.h" #include "Zone.h" #include "Creature.h" #include "Corpse.h" #include "Effect.h" #include "BloodBible.h" #include "CastleSymbol.h" #include "Inventory.h" #include "Player.h" #inc
www.eeworm.com/read/267763/4258890

php credit.php

www.eeworm.com/read/267763/4258891

php digest.php