代码搜索:directinput
找到约 390 项符合「directinput」的源代码
代码结果 390
www.eeworm.com/read/128423/14299435
cpp gp_input.cpp
//********************************************
// DirectInput 相关处理函数
//********************************************
#include
#include
#include
#include "gp_other
www.eeworm.com/read/120264/14808374
cpp gp_input.cpp
//********************************************
// DirectInput 相关处理函数
//********************************************
#include
#include
#include
#include "gp_other
www.eeworm.com/read/490827/1195867
cpp gp_input.cpp
//********************************************
// DirectInput 相关处理函数
//********************************************
#include
#include
#include
#include "gp_other
www.eeworm.com/read/229812/4743233
h dinput_private.h
/*
directx/dinput_private.h - DirectInput DATAFORMATs Definitions
Written by Filip Navara
This library is distributed in the hope that it will be useful,
but WITHOUT A
www.eeworm.com/read/236568/14011715
cpp gp_input.cpp
//********************************************
// DirectInput 相关处理函数
//********************************************
#include
#include
#include
#include "gp_other
www.eeworm.com/read/164407/10110646
cpp gkeyboard.cpp
#ifdef WIN32
// ---------------------
// DirectInput Version
// ---------------------
#include "GKeyboard.h"
// This table converts keyboard scan codes to ASCII (no shift)
static unsigned char S
www.eeworm.com/read/195529/8145349
cpp gkeyboard.cpp
#ifdef WIN32
// ---------------------
// DirectInput Version
// ---------------------
#include "GKeyboard.h"
// This table converts keyboard scan codes to ASCII (no shift)
static unsigned char S
www.eeworm.com/read/261520/11639501
cpp demo9_3a.cpp
// DEMO9_3a.CPP - DirectInput Joystick Demo Library version
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
#define INITGUID // if not done elsewhere
www.eeworm.com/read/261520/11639518
cpp demo9_4.cpp
// DEMO9_4.CPP - DirectInput Force Feedback Demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
#define INITGUID // if not done elsewhere
#includ
www.eeworm.com/read/261520/11639527
cpp demo9_3.cpp
// DEMO9_3.CPP - DirectInput Joystick Demo
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
#define INITGUID // if not done elsewhere
#include