代码搜索:developments

找到约 185 项符合「developments」的源代码

代码结果 185
www.eeworm.com/read/468234/6995134

pas bass.pas

{ BASS 2.4 Delphi unit Copyright (c) 1999-2008 Un4seen Developments Ltd. See the BASS.CHM file for more detailed documentation How to install -------------- Copy BASS.PAS to the
www.eeworm.com/read/465777/7045606

pas bass.pas

{ BASS 2.4 Delphi unit Copyright (c) 1999-2008 Un4seen Developments Ltd. See the BASS.CHM file for more detailed documentation How to install -------------- Copy BASS.PAS to the
www.eeworm.com/read/407469/11419146

pas bass.pas

{ BASS 2.4 Delphi unit Copyright (c) 1999-2009 Un4seen Developments Ltd. See the BASS.CHM file for more detailed documentation How to install -------------- Copy BASS.PAS to the
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inc bass.inc

; BASS 2.4 MASM include file ; Copyright (c) 1999-2008 Un4seen Developments Ltd. ; ; See the BASS.CHM file for more complete documentation ; Differences: ; BASS_SetEAXParameters [call] -> BA
www.eeworm.com/read/157015/11744723

pas demo1.pas

Unit Demo1; { Andy Preston - Apollo Developments - Swindon U.K. - http://www.apollod.omnia.co.uk/aa/ } { Demo program for Bleeper / BleepInt / GWBleep } { Copyright (C) 1999 - 2001 Andy Pres
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cpp cbdemo1.cpp

#include #pragma hdrstop // Andy Preston - Apollo Developments - Swindon U.K. - andy@apollod.freeserve.co.uk // Please note: I do not use C++ Builder, I hope there's no mistakes in
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bas bass.bas

Attribute VB_Name = "modBass" ' BASS 2.4 Visual Basic module ' Copyright (c) 1999-2008 Un4seen Developments Ltd. ' ' See the BASS.CHM file for more detailed documentation ' NOTE: VB does not su
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c livespec.c

/* BASS "live" spectrum analyser example Copyright (c) 2002-2008 Un4seen Developments Ltd. */ #include #include #include #include "bass.h" #define SPECWIDT
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c multi.c

/* BASS multiple output example Copyright (c) 2001-2008 Un4seen Developments Ltd. */ #include #include #include #include "bass.h" HWND win=NULL; DWO
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c custloop.c

/* BASS custom looping example Copyright (c) 2004-2008 Un4seen Developments Ltd. */ #include #include #include #include "bass.h" #define WIDTH 600 // di