代码搜索:coded

找到约 2,797 项符合「coded」的源代码

代码结果 2,797
www.eeworm.com/read/295465/3910407

h packet_types.h

// IP packet structures... // ----------------------- // Note: All of this is hard coded little endian! typedef long n_long; typedef short n_short; typedef long n_time; struct ip {
www.eeworm.com/read/290583/3972110

h packet_types.h

// IP packet structures... // ----------------------- // Note: All of this is hard coded little endian! typedef long n_long; typedef short n_short; typedef long n_time; struct ip {
www.eeworm.com/read/289126/3995555

h packet_types.h

// IP packet structures... // ----------------------- // Note: All of this is hard coded little endian! typedef long n_long; typedef short n_short; typedef long n_time; struct ip {
www.eeworm.com/read/438778/1822490

c mt19937ar.c

/* A C-program for MT19937, with initialization improved 2002/1/26. Coded by Takuji Nishimura and Makoto Matsumoto. Before using, initialize the state by using init_genrand(seed) or in
www.eeworm.com/read/421032/2056545

h packet_types.h

// IP packet structures... // ----------------------- // Note: All of this is hard coded little endian! typedef long n_long; typedef short n_short; typedef long n_time; struct ip {
www.eeworm.com/read/413713/2159774

builder sampledata.builder

#Creates xml with values for monthly sales data #The values required for building the xml are hard-coded in this file xml = Builder::XmlMarkup.new xml.graph(:caption=>'Monthly Unit Sales', :xAxisN
www.eeworm.com/read/388795/2546514

h packet_types.h

// IP packet structures... // ----------------------- // Note: All of this is hard coded little endian! typedef long n_long; typedef short n_short; typedef long n_time; struct ip {
www.eeworm.com/read/382988/2623160

h packet_types.h

// IP packet structures... // ----------------------- // Note: All of this is hard coded little endian! typedef long n_long; typedef short n_short; typedef long n_time; struct ip {
www.eeworm.com/read/375736/2720584

asm sdmasm.asm

;* ;* COW : Character Oriented Windows ;* ;* sdmasm.asm : SDM specific hand coded stuff title sdmasm - low level utilities for COW SDM .xlist include user.inc .list sBegin SDM a
www.eeworm.com/read/361884/2942667

h cschema.h

// Notes for contemplated "Pretty good C++ schema system" /* These are some recurring needs in C++ game development: * to initialize hard-coded C++ structures (structs & classes) from a softer dat