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www.eeworm.com/read/121526/14753574
txt 3.21_changes.txt
12-22-2001, for source release under GPL licensing:
- Tweaked linux/Makefile for easier build
added linux/README-3.21-RELEASE
3.21 Changes:
- Support for GL_ARB_multitexture added. This suppo
www.eeworm.com/read/121526/14753900
txt 3.20_changes.txt
3.20 Changes:
- Fixed a network problem where and oversize packet could cause a client
crash.
- Fixed the long standing Quake2 bug of where you would occasionally spawn
or teleport and find y
www.eeworm.com/read/121526/14754098
txt 3.17_changes.txt
Quake2 3.17 Upgrade
-------------------
This upgrade addresses several features, including security, playability, and
enhancements.
Changes for 3.17
----------------
- Fixed possible NAN
www.eeworm.com/read/121526/14754100
txt 3.15_changes.txt
Quake2 3.15 Upgrade
-------------------
This upgrade addresses several features, including security, playability, and
enhancements.
A new map is also included (in baseq2\pak3.pak) called mat
www.eeworm.com/read/121526/14754206
txt 3.19_changes.txt
Changes since v3.17
-------------------
- Updated VWEP models
- Fixed sound config strings getting out of sync on loadgame. This caused
the wrong sound to be played.
- Fixed a bug in ref_sof
www.eeworm.com/read/121526/14754230
txt 3.18_changes.txt
3.18 Changes
- "Water surfing" that was present in 3.17 has been fixed (holding jump while
on the surface of water let you swim at full speed).
- Environment maps (env) are now autodownloaded (
www.eeworm.com/read/221047/14759776
html profiler_changes.html
10.2 How Is This Profiler Different From The Old Profiler?
www.eeworm.com/read/216987/14983667