代码搜索:bouncing
找到约 149 项符合「bouncing」的源代码
代码结果 149
www.eeworm.com/read/163987/5501342
dfm fballs.dfm
object fBouncingBalls: TfBouncingBalls
Left = 339
Top = 149
Width = 500
Height = 518
Caption = 'Bouncing Balls'
Color = clBtnFace
DefaultMonitor = dmDesktop
Font.Charset = DEFA
www.eeworm.com/read/379506/2671968
dfm fballs.dfm
object fBouncingBalls: TfBouncingBalls
Left = 339
Top = 149
Width = 500
Height = 518
Caption = 'Bouncing Balls'
Color = clBtnFace
DefaultMonitor = dmDesktop
Font.Charset = DEFA
www.eeworm.com/read/357319/3018930
dfm fballs.dfm
object fBouncingBalls: TfBouncingBalls
Left = 339
Top = 149
Width = 500
Height = 518
Caption = 'Bouncing Balls'
Color = clBtnFace
DefaultMonitor = dmDesktop
Font.Charset = DEFA
www.eeworm.com/read/181763/5275283
bas modmain.bas
Attribute VB_Name = "modMain"
' This example simply moves a block of characters around
' the console using the various console methods. It makes
' a block of characters appear to be bouncing around
www.eeworm.com/read/331737/3404878
bas modmain.bas
Attribute VB_Name = "modMain"
' This example simply moves a block of characters around
' the console using the various console methods. It makes
' a block of characters appear to be bouncing around
www.eeworm.com/read/323119/13352741
test rpl_flushlog_loop.test
# Testing if "flush logs" command bouncing resulting in logs created in a loop
# in case of bi-directional replication
-- source include/master-slave.inc
# This test is dependent on the actual event
www.eeworm.com/read/133198/5907078
java smallball.java
package balls;
import javax.microedition.lcdui.*;
/**
* A SmallBall is a lightweight animated ball that runs in it's own thread.
* It moves within a rectangular region, bouncing off the walls.
*/
www.eeworm.com/read/264291/11322789
ini static.ini
;---------------- Normal Markovian Settings -------------------
; 0 = toroidal 1 = bouncing
world.mobileHost[*].mobility.movKind = 0
world.mobileHost[*].mobility.moveInterval =0
world.mobileHost[*]
www.eeworm.com/read/264291/11322792
ini rdir.ini
;---------------- RANDOM DIRECTION SETTINGS -------------------
; 0 = toroidal 1 = bouncing
world.mobileHost[*].mobility.movKind = 0
world.mobileHost[*].mobility.moveInterval =0.5
world.mobileHost[
www.eeworm.com/read/264291/11322803
ini randwalk.ini
;------------------ RANDOM WALK SETTINGS ----------------------
; 0 = toroidal 1 = bouncing
world.mobileHost[*].mobility.movKind = 1
world.mobileHost[*].mobility.moveInterval = 2
world.mobileHost[*]