代码搜索:boolean
找到约 10,000 项符合「boolean」的源代码
代码结果 10,000
www.eeworm.com/read/457249/7330325
pas uciaservicetools.pas
unit uCiaServiceTools;
interface
uses
SysUtils, Classes, Windows, SvcMgr, WinSvc;
type
TCiaService = class(TService)
protected
procedure Start(Sender: TService; var Started: bo
www.eeworm.com/read/457217/7332273
adb b~main.adb
pragma Ada_95;
pragma Source_File_Name (ada_main, Spec_File_Name => "b~main.ads");
pragma Source_File_Name (ada_main, Body_File_Name => "b~main.adb");
package body ada_main is
pragma Warnings
www.eeworm.com/read/457217/7332323
adb b~main.adb
pragma Ada_95;
pragma Source_File_Name (ada_main, Spec_File_Name => "b~main.ads");
pragma Source_File_Name (ada_main, Body_File_Name => "b~main.adb");
with System.Restrictions;
package body ad
www.eeworm.com/read/456942/7336195
h c1.h
// c1.h (程序名)
#include
#include
#include // malloc()等
#include // INT_MAX等
#include // EOF(=^Z或F6),NULL
#include // atoi()
#inc
www.eeworm.com/read/456942/7336281
h c1.h
// c1.h (程序名)
#include
#include
#include // malloc()等
#include // INT_MAX等
#include // EOF(=^Z或F6),NULL
#include // atoi()
#inc
www.eeworm.com/read/456942/7336326
h c1.h
// c1.h (程序名)
#include
#include
#include // malloc()等
#include // INT_MAX等
#include // EOF(=^Z或F6),NULL
#include // atoi()
#inc
www.eeworm.com/read/456942/7336384
h c1.h
// c1.h (程序名)
#include
#include
#include // malloc()等
#include // INT_MAX等
#include // EOF(=^Z或F6),NULL
#include // atoi()
#inc
www.eeworm.com/read/456695/7340704
cs scheduledata.cs
using System;
using System.Data;
namespace qminoa.Common.Data
{
public class ScheduleData:DataSet
{
public const string SCHEDULE_TABLE="ScheduleTable";
public const string SCHID_FIELD="
www.eeworm.com/read/456657/7342826
as playerstate.as
package model
{
public class PlayerState
{
public static const PLAYING:String = 'PLAYING';
public static const PAUSE:String = 'PAUSE';
public static const STOP:String = 'STOP';
www.eeworm.com/read/456569/7344593
h point.h
// Borland C++ - (C) Copyright 1991 by Borland International
/* point.h--Example from Getting Started */
// point.h contains two classes:
// class Location describes screen locations in X and Y