代码搜索:bitmaps

找到约 1,251 项符合「bitmaps」的源代码

代码结果 1,251
www.eeworm.com/read/224643/14577479

hpj ex11a.hpj

[OPTIONS] CONTENTS=main_index TITLE=EX11A Application Help COMPRESS=true WARNING=2 [FILES] hlp\afxcore.rtf hlp\afxprint.rtf [BITMAPS] ; toolbar buttons for File commands hlp\filenew.bmp
www.eeworm.com/read/224643/14578867

hpj ex10a.hpj

[OPTIONS] CONTENTS=main_index TITLE=EX10A Application Help COMPRESS=true WARNING=2 [FILES] hlp\afxcore.rtf hlp\afxprint.rtf [BITMAPS] ; toolbar buttons for File commands hlp\filenew.bmp
www.eeworm.com/read/120975/14778874

hpj ex11a.hpj

[OPTIONS] CONTENTS=main_index TITLE=EX11A Application Help COMPRESS=true WARNING=2 [FILES] hlp\afxcore.rtf hlp\afxprint.rtf [BITMAPS] ; toolbar buttons for File commands hlp\filenew.bmp
www.eeworm.com/read/120975/14780346

hpj ex10a.hpj

[OPTIONS] CONTENTS=main_index TITLE=EX10A Application Help COMPRESS=true WARNING=2 [FILES] hlp\afxcore.rtf hlp\afxprint.rtf [BITMAPS] ; toolbar buttons for File commands hlp\filenew.bmp
www.eeworm.com/read/213757/15126245

cpp edclock.cpp

// Usage: See the header, just simple // Please Note: Make sure ADD the 12 bitmaps to your project, and // sort the ID to correct order. I used IDB_BITMAP1 to IDB_BITMAP12 // side by side. See
www.eeworm.com/read/207654/15265932

c minesweeper.c

/* * File: Minesweeper.c * Auth: Eric Harlow * * Similar to the windows minesweeper game. */ #include #include #include #include "misc.h" #include "bitmaps.h" #in
www.eeworm.com/read/242732/4539212

rc rsrc.rc

#include #include "vmwinst.h" LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL 1 24 DISCARDABLE "manifest.xml" /* Bitmaps */ IDB_WATERMARK BITMAP "resources/watermark.bmp" IDB_HEADER
www.eeworm.com/read/409921/2221748

rc rsrc.rc

#include #include "vmwinst.h" LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL 1 24 DISCARDABLE "manifest.xml" /* Bitmaps */ IDB_WATERMARK BITMAP "resources/watermark.bmp" IDB_HEADER
www.eeworm.com/read/262041/4316533

h bitmap.h

#ifndef __LINUX_BITMAP_H #define __LINUX_BITMAP_H #ifndef __ASSEMBLY__ #include #include #include /* * bitmaps provide bit arrays that c
www.eeworm.com/read/395366/8181536

cpp edclock.cpp

// Usage: See the header, just simple // Please Note: Make sure ADD the 12 bitmaps to your project, and // sort the ID to correct order. I used IDB_BITMAP1 to IDB_BITMAP12 // side by side. See