代码搜索:bitmap
找到约 10,000 项符合「bitmap」的源代码
代码结果 10,000
www.eeworm.com/read/346566/11737646
cpp dslvedlg.cpp
// dslvedlg.cpp : implementation file
//
#include "stdafx.h"
#include "dslvexp.h"
#include "dslvedlg.h"
#include "math.h"
#include "dibapi.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BA
www.eeworm.com/read/346193/11762188
cpp main.cpp
#define WIN32_LEAN_AND_MEAN // trim the excess fat from Windows
/*******************************************************************
* Program: Chapter 9 Environment Mapping Example
* OpenGL Gam
www.eeworm.com/read/346193/11762390
cpp main.cpp
#define WIN32_LEAN_AND_MEAN // trim the excess fat from Windows
/*******************************************************************
* Program: Chapter 8 Texture Example 3: The Terrain Example
*
www.eeworm.com/read/346193/11763026
cpp main.cpp
#define WIN32_LEAN_AND_MEAN // trim the excess fat from Windows
/*******************************************************************
* Program: Chapter 12 OpenGL Buffers Example 3: Stencil Buffer
www.eeworm.com/read/259433/11792160
pas unitfrmmain.pas
unit unitFrmMain;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
ExtCtrls, StdCtrls;
type
TForm1 = class(TForm)
Button1: TButton;
www.eeworm.com/read/156074/11830879
cfg minigui.cfg
# MiniGUI Ver 1.6.x.
# This configuration file is for PC3D window style.
#
# Copyright (C) 2002~2005 Feynman Software
# Copyright (C) 1998~2002 Wei Yongming.
#
# Web: http://www.minigui.com
# Web:
www.eeworm.com/read/344519/11875122
c grwin32.c
/*******************************************************************
*
* grwin32.c graphics driver for Win32 platform
*
* This is the driver for displaying inside a window under Win32,
* used
www.eeworm.com/read/154569/11944994
cpp digitalimagepview.cpp
// DigitalImagePView.cpp : implementation of the CDigitalImagePView class
//
#include "MyBitmap.h"
#include "stdafx.h"
#include "DigitalImageP.h"
#include "DigitalImagePDoc.h"
#include "Digita
www.eeworm.com/read/342007/12047782
cs nicemenu.cs
/* ***************************************
* NiceMenu.cs
* --------------------------------------
* This is an improvement by Francesco Natali (fn.varie@libero.it)
* over an imp
www.eeworm.com/read/341600/12076158
cpp speciallyeffectdlg.cpp
// speciallyEffectDlg.cpp : implementation file
//
#include "stdafx.h"
#include "speciallyEffect.h"
#include "speciallyEffectDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
sta