代码搜索:bitmap

找到约 10,000 项符合「bitmap」的源代码

代码结果 10,000
www.eeworm.com/read/114710/15040563

cpp ddutil.cpp

//----------------------------------------------------------------------------- // File: ddutil.cpp // // Desc: Routines for loading bitmap and palettes from resources // // // Copyright (c) 199
www.eeworm.com/read/114522/15049338

pas unitmain.pas

unit UnitMain; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, Menus, ExtCtrls, ImgList, Buttons, StdCtrls, IniFiles; type
www.eeworm.com/read/215423/15061498

mmp helloworld.mmp

// HelloWorld.mmp // // ?Symbian Software Ltd 2005. All rights reserved. // // For more information see the "MMP file syntax" section in the SDK // documentation. // Specify the file generated
www.eeworm.com/read/214998/15079166

pas imgutil.pas

{$R-} // Turn off Range Checking because of ARRAY[0..0] construct below unit ImgUtil; // The new algorithms are 5 to 8 imes faster (dirty but fast) and they // not need so many memory (if the
www.eeworm.com/read/214672/15092321

cc pbitmap.cc

// pbitmap.c // Routines to manage a persistent bitmap -- a bitmap that is // stored on disk. // // Copyright (c) 1992,1993,1995 The Regents of the University of California. // All rights reserved.
www.eeworm.com/read/214672/15092335

cc filesys.cc

// filesys.cc // Routines to manage the overall operation of the file system. // Implements routines to map from textual file names to files. // // Each file in the file system has: // A file head
www.eeworm.com/read/213957/15121105

cpp ddbitmap.cpp

// Filename: DDBitmap.cpp #include "stdafx.h" #include "DDBitmap.h" // Constructors & Destructors CDDBitmap::CDDBitmap() { // Place any one-time construction code here. } CDDBitmap::~CD
www.eeworm.com/read/213109/15142554

cpp officexpmenu.cpp

#include "stdafx.h" // Standard windows header file #include "officexpmenu.h" // COfficeXPMenu class declaration #include //SK: makes A2W and other spiffy AFX macro
www.eeworm.com/read/210091/15207091

pas wwbitmap.pas

unit wwbitmap; { // // Components : TwwBitmap // // Copyright (c) 2001 by Woll2Woll Software } interface {$i wwIfDef.pas} uses Windows, Graphics, Classes, {fcGraphics, }wwChangeLink, SysU
www.eeworm.com/read/207245/15276677

pas imgutil.pas

{$R-} // Turn off Range Checking because of ARRAY[0..0] construct below unit ImgUtil; // The new algorithms are 5 to 8 imes faster (dirty but fast) and they // not need so many memory (if the