代码搜索:bitmap
找到约 10,000 项符合「bitmap」的源代码
代码结果 10,000
www.eeworm.com/read/201141/9957266
h bitmapmethods.h
/* Copyright (c) 2001, Nokia Mobile Phones. All rights reserved */
#ifndef __BITMAPMETHODS__
#define __BITMAPMETHODS__
#define KColourDepth EColor4K
//Ensure these libraries are linked again
www.eeworm.com/read/167372/9971090
cpp officexpmenu.cpp
#include "stdafx.h" // Standard windows header file
#include "officexpmenu.h" // COfficeXPMenu class declaration
#include //SK: makes A2W and other spiffy AFX macro
www.eeworm.com/read/167020/9984601
cpp canvasframe.cpp
// canvasFrame.cpp : implementation file
//
#define DIRECTINPUT_VERSION 0x0700
#include "stdafx.h"
#include "canvasr.h"
#include "canvasFrame.h"
#include "dinput.h"
#ifdef _DEBUG
#define new
www.eeworm.com/read/361283/10061086
pas lbbmputils.pas
unit LBBMPUtils;
{$P+,S-,W-,R-}
interface
Uses Windows, Classes, Graphics, Controls,Forms;
function GetTransparentColor(B: TBitMap): TColor;
procedure DrawBitmapTransparent(Dest: TCanvas;
www.eeworm.com/read/361129/10066262
pas capturepicunit.pas
{
name:(1999.12.1 -jhx1)
江湖行 II jhx2
2002.10.13 renamed to 'GamePaladin II'
CopyRight:XuGanQuan gqxunet#163.com
Description:A game cheat tool
This program is free software; you can
www.eeworm.com/read/163381/10163206
cpp officexpmenu.cpp
#include "stdafx.h" // Standard windows header file
#include "officexpmenu.h" // COfficeXPMenu class declaration
#include //SK: makes A2W and other spiffy AFX macro
www.eeworm.com/read/357589/10205266
cpp officexpmenu.cpp
#include "stdafx.h" // Standard windows header file
#include "officexpmenu.h" // COfficeXPMenu class declaration
#include //SK: makes A2W and other spiffy AFX macro
www.eeworm.com/read/357134/10215758
cpp ddutil.cpp
/*==========================================================================
*
* Copyright (C) 1995-1996 Microsoft Corporation. All Rights Reserved.
*
* File: ddutil.cpp
* Content:
www.eeworm.com/read/426158/10279605
cs cryptutility.cs
/*
* This class has been written by
* Corinna John (Hannover, Germany)
* picturekey@binary-universe.net
*
* You can use the code in any context you like,
* as long as you do not delete th
www.eeworm.com/read/280853/10288013
pas imgutil.pas
{$R-} // Turn off Range Checking because of ARRAY[0..0] construct below
unit ImgUtil;
// The new algorithms are 5 to 8 imes faster (dirty but fast) and they
// not need so many memory (if the