代码搜索:bitmap
找到约 10,000 项符合「bitmap」的源代码
代码结果 10,000
www.eeworm.com/read/109490/15555906
bas samplew2.bas
rem
rem This program demonstrates the use of memory bitmaps.
rem
rem It prompts for the name of a bitmap file, reads in the file
rem and then, using memory bitmaps for
www.eeworm.com/read/109038/15567164
c dibutil.c
//**********************************************************************
//
// dibutil.c
//
// Source file for Device-Independent Bitmap (DIB) API. Provides
// the following functions:
//
/
www.eeworm.com/read/102821/15757259
cpp t3dlib1.cpp
// T3DLIB1.CPP - Game Engine Part I
// INCLUDES ///////////////////////////////////////////////
#define WIN32_LEAN_AND_MEAN
// has the GUID library been included?
//#ifndef INITGUID
//#d
www.eeworm.com/read/189145/8488896
rc mymp3sec.rc
//Microsoft eMbedded Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
////////////////////////////////////////////////////////////////////////////
www.eeworm.com/read/286420/8764578
rc mymp3sec.rc
//Microsoft eMbedded Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
////////////////////////////////////////////////////////////////////////////
www.eeworm.com/read/285119/8867816
rc 煤气取样过程计算机模拟.rc
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
www.eeworm.com/read/380928/9122262
cpp skinbutton.cpp
// SkinButton.cpp : implementation file
//
#include "stdafx.h"
#include "MyPlayer.h"
#include "SkinButton.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] =
www.eeworm.com/read/380928/9122267
cpp slidebutton.cpp
// SlideButton.cpp : implementation file
//
#include "stdafx.h"
#include "MyPlayer.h"
#include "SlideButton.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[]
www.eeworm.com/read/377104/9295369
h bitmaps.h
/* Bitmaps.h
*
* Sample bitmaps for graphic LCD.
*
* Revisions:
* 07-13-06 included in LCDSample project
*
* Written by Cathy Saxton
* robotics@idleloop.com
*/
#pragma once
#ifdef BITM
www.eeworm.com/read/168919/9888543
c main.c
#include "reg51.h"
void LCD_COM_W(unsigned char com_d);
void LCD_Data_W(unsigned char dd);
unsigned char LCD_Data_R(void);
void LCD_Clear(bit is_Clear);
void LCD_Initial(void);
void LCD_ONOF