代码搜索:attack
找到约 4,769 项符合「attack」的源代码
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www.eeworm.com/read/105523/15665815
rules dos.rules
# $Id: dos.rules,v 1.10 2001/08/09 00:16:16 roesch Exp $
#----------
# DOS RULES
#----------
alert ip $EXTERNAL_NET any -> $HOME_NET any (msg:"DOS Jolt attack"; fragbits: M; dsize:408; classtype:atte
www.eeworm.com/read/471983/6877116
h propertydefs.h
// This file contains the property definitions for the Si47xx Parts.
#ifndef _PROPERTY_DEFS_H_
#define _PROPERTY_DEFS_H_
//==================================================================
// G
www.eeworm.com/read/388272/8620435
cpp main.cpp
// main.cpp
// includes
#ifdef _WIN32
#include
#else
#define EXIT_SUCCESS 1
#endif
#include "attack.h"
#include "evaluate.h"
#include "fen.h"
#include "hash.h"
#include "m
www.eeworm.com/read/382454/9025727
cpp cgame.cpp
#include "iostream"
using namespace std;
#include "stdio.h"
#include "MAP.h"
#include "TEXT.h"
#include "ATTACK.h"
//对象的声明
Fight fight;
CFile cf;
map gamemap;
MY_HERO myhero;
NPC npc;
bo
www.eeworm.com/read/358050/10197044
h mage.h
class Mage:public Player//法师类和剑士类差不多,就是数值设定不同
{
public:
Mage(int i,char *cptr);
void isLevelUp();
bool attack(Player &p);
bool specialatt(Player &p);
};
Mage::Mage(int i,char *cptr)
{
www.eeworm.com/read/242928/12973247
def airq2.def
/*QUAKED info_player_start (1 0 0) (-16 -16 -24) (16 16 32)
{
model(":vehicles/planes/attack/a10/tris.md2");
}
SINGLE-PLAYER START:
This point-entity specifies locations where single-players
www.eeworm.com/read/310116/13658137
java brawnman.java
import javax.microedition.lcdui.Graphics;
public class BrawnMan extends Enemy{
static final byte LEFT_MOVE = 0; //向左移动
static final byte RIGHT_MOVE = 1;//向右移动
static final byte LEFT_ATTACK =
www.eeworm.com/read/101082/6249927
rf mh-hack.rf
.\" @(MHWARNING)
.\" @(#)$Id: mh-hack.rf,v 1.1 90/07/20 09:41:15 sharpe Exp Locker: sharpe $
.SC MH\-HACK 8
.NA
mh\-hack \- how to hack MH
.SY
big hack attack
.DE
This is a description of how one can
www.eeworm.com/read/101082/6250444
rf mh-hack.rf
.\" @(MHWARNING)
.\" @(#)$Id: mh-hack.rf,v 1.1 90/07/20 09:41:15 sharpe Exp Locker: sharpe $
.SC MH\-HACK 8
.NA
mh\-hack \- how to hack MH
.SY
big hack attack
.DE
This is a description of how one can
www.eeworm.com/read/306178/3746080
c jianzhen.c
//jianzhen.c 【七星剑阵】csy 99.05.26
#include
inherit F_SSERVER;
void npc_attack(object invoker, object target, string npc, object where);
int perform(object me, object target)
{
strin