代码搜索:attack

找到约 4,769 项符合「attack」的源代码

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rules dos.rules

# $Id: dos.rules,v 1.10 2001/08/09 00:16:16 roesch Exp $ #---------- # DOS RULES #---------- alert ip $EXTERNAL_NET any -> $HOME_NET any (msg:"DOS Jolt attack"; fragbits: M; dsize:408; classtype:atte
www.eeworm.com/read/471983/6877116

h propertydefs.h

// This file contains the property definitions for the Si47xx Parts. #ifndef _PROPERTY_DEFS_H_ #define _PROPERTY_DEFS_H_ //================================================================== // G
www.eeworm.com/read/388272/8620435

cpp main.cpp

// main.cpp // includes #ifdef _WIN32 #include #else #define EXIT_SUCCESS 1 #endif #include "attack.h" #include "evaluate.h" #include "fen.h" #include "hash.h" #include "m
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cpp cgame.cpp

#include "iostream" using namespace std; #include "stdio.h" #include "MAP.h" #include "TEXT.h" #include "ATTACK.h" //对象的声明 Fight fight; CFile cf; map gamemap; MY_HERO myhero; NPC npc; bo
www.eeworm.com/read/358050/10197044

h mage.h

class Mage:public Player//法师类和剑士类差不多,就是数值设定不同 { public: Mage(int i,char *cptr); void isLevelUp(); bool attack(Player &p); bool specialatt(Player &p); }; Mage::Mage(int i,char *cptr) {
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def airq2.def

/*QUAKED info_player_start (1 0 0) (-16 -16 -24) (16 16 32) { model(":vehicles/planes/attack/a10/tris.md2"); } SINGLE-PLAYER START: This point-entity specifies locations where single-players
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java brawnman.java

import javax.microedition.lcdui.Graphics; public class BrawnMan extends Enemy{ static final byte LEFT_MOVE = 0; //向左移动 static final byte RIGHT_MOVE = 1;//向右移动 static final byte LEFT_ATTACK =
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rf mh-hack.rf

.\" @(MHWARNING) .\" @(#)$Id: mh-hack.rf,v 1.1 90/07/20 09:41:15 sharpe Exp Locker: sharpe $ .SC MH\-HACK 8 .NA mh\-hack \- how to hack MH .SY big hack attack .DE This is a description of how one can
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rf mh-hack.rf

.\" @(MHWARNING) .\" @(#)$Id: mh-hack.rf,v 1.1 90/07/20 09:41:15 sharpe Exp Locker: sharpe $ .SC MH\-HACK 8 .NA mh\-hack \- how to hack MH .SY big hack attack .DE This is a description of how one can
www.eeworm.com/read/306178/3746080

c jianzhen.c

//jianzhen.c 【七星剑阵】csy 99.05.26 #include inherit F_SSERVER; void npc_attack(object invoker, object target, string npc, object where); int perform(object me, object target) { strin