代码搜索:alloc
找到约 10,000 项符合「alloc」的源代码
代码结果 10,000
www.eeworm.com/read/104290/15700083
cpp engine.cpp
#include
#include
#include
#include
#include "engine.h"
BITMAP *screen;
int set_video_mode(int w,int h)
{
char mode;
if(w==320&&h==200)
mode=0x1
www.eeworm.com/read/102394/15782878
c qrng.c
/* Author: G. Jungman
*/
#include
#include
#include
#include
#include
gsl_qrng *
gsl_qrng_alloc (const gsl_qrng_type * T, unsigne
www.eeworm.com/read/101736/15821101
cpp wt101.cpp
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
www.eeworm.com/read/101402/15834996
h draw3d.h
#ifndef __DRAW3D_H
#define __DRAW3D_H
#include "graphics.h"
#include "stdlib.h"
#include "string.h"
#include "dos.h"
#include "bios.h"
#include "alloc.h"
#ifndef BUTTON_STRUCT
#define BU
www.eeworm.com/read/169697/5412085
txt describe_states.txt
MPID_STATE_MPIDU_SOCKI_HANDLE_POLLHUP MPIDU_Socki_handle_pollhup
MPID_STATE_MPIDU_SOCKI_HANDLE_POLLERR MPIDU_Socki_handle_pollerr
MPID_STATE_MPIDU_SOCKI_HANDLE_READ MPIDU_Socki_handle_read
MPID_STATE_
www.eeworm.com/read/390847/8437684
c sy2_3.c
/* 两个多项式链表相加sy2_3.c */
#include"sj.h"
#include
typedef struct polynode /*定义多项式结构*/
{int coef;
int exp;
struct polynode *next; /*指针域 */
}PNode;
PNode creat_li
www.eeworm.com/read/390847/8437703
c sy6_1.c
/*二叉树的建立、递归遍历sy6_1.c*/
#include
#include
#define MAXSIZE 20
typedef struct btnode
{
char cdata;
struct btnode *lchild,*rchild;
}BTNode;
BTNode *Create_BiTree()/*二叉树的
www.eeworm.com/read/432503/8599901
c mnqm.c
#include "string.h"
#include "alloc.h"
#include "stdio.h"
#include "stdlib.h"
#include "io.h"
int nelement,nnode,nsum_node;
struct elems
{
int nedge;
float x[4],y[4];
float s11[4],s22[4]
www.eeworm.com/read/428296/8878543
c mnqm.c
#include "string.h"
#include "alloc.h"
#include "stdio.h"
#include "stdlib.h"
#include "io.h"
int nelement,nnode,nsum_node;
struct elems
{
int nedge;
float x[4],y[4];
float s11[4],s22[4]
www.eeworm.com/read/284557/8918279
c mnqm.c
#include "string.h"
#include "alloc.h"
#include "stdio.h"
#include "stdlib.h"
#include "io.h"
int nelement,nnode,nsum_node;
struct elems
{
int nedge;
float x[4],y[4];
float s11[4],s22[4]