代码搜索:alloc

找到约 10,000 项符合「alloc」的源代码

代码结果 10,000
www.eeworm.com/read/289562/7805542

c mutex1.c

#include #include struct foo { int f_count; pthread_mutex_t f_lock; /* ... more stuff here ... */ }; struct foo * foo_alloc(void) /* allocate the object */ { s
www.eeworm.com/read/289562/7805583

h calld.h

#include "apue.h" #include #define CS_CALL "/home/sar/calld" /* well-known name */ #define CL_CALL "call" #define MAXSYSNAME 256 #define MAXSPEEDSTR 256 /* * Number of structures to alloc
www.eeworm.com/read/289562/7805659

10 fig11.10

#include #include struct foo { int f_count; pthread_mutex_t f_lock; /* ... more stuff here ... */ }; struct foo * foo_alloc(void) /* allocate the object */ { s
www.eeworm.com/read/198616/7922609

c mutex1.c

#include #include struct foo { int f_count; pthread_mutex_t f_lock; /* ... more stuff here ... */ }; struct foo * foo_alloc(void) /* allocate the object */ { s
www.eeworm.com/read/198616/7922739

h calld.h

#include "apue.h" #include #define CS_CALL "/home/sar/calld" /* well-known name */ #define CL_CALL "call" #define MAXSYSNAME 256 #define MAXSPEEDSTR 256 /* * Number of structures to alloc
www.eeworm.com/read/198616/7922953

10 fig11.10

#include #include struct foo { int f_count; pthread_mutex_t f_lock; /* ... more stuff here ... */ }; struct foo * foo_alloc(void) /* allocate the object */ { s
www.eeworm.com/read/298428/7961955

c sortlist.c

#include #include #include #include #include void main(int argc, char *argv[]) { DIR *directory_pointer; struct dirent *entry;
www.eeworm.com/read/298428/7962006

c filelist.c

#include #include #include #include #include void main(int argc, char *argv[]) { DIR *directory_pointer; struct dirent *entry;
www.eeworm.com/read/332098/12779445

c mutex1.c

#include #include struct foo { int f_count; pthread_mutex_t f_lock; /* ... more stuff here ... */ }; struct foo * foo_alloc(void) /* allocate the object */ { s
www.eeworm.com/read/332098/12779554

h calld.h

#include "apue.h" #include #define CS_CALL "/home/sar/calld" /* well-known name */ #define CL_CALL "call" #define MAXSYSNAME 256 #define MAXSPEEDSTR 256 /* * Number of structures to alloc