代码搜索:alloc
找到约 10,000 项符合「alloc」的源代码
代码结果 10,000
www.eeworm.com/read/289562/7805542
c mutex1.c
#include
#include
struct foo {
int f_count;
pthread_mutex_t f_lock;
/* ... more stuff here ... */
};
struct foo *
foo_alloc(void) /* allocate the object */
{
s
www.eeworm.com/read/289562/7805583
h calld.h
#include "apue.h"
#include
#define CS_CALL "/home/sar/calld" /* well-known name */
#define CL_CALL "call"
#define MAXSYSNAME 256
#define MAXSPEEDSTR 256
/*
* Number of structures to alloc
www.eeworm.com/read/289562/7805659
10 fig11.10
#include
#include
struct foo {
int f_count;
pthread_mutex_t f_lock;
/* ... more stuff here ... */
};
struct foo *
foo_alloc(void) /* allocate the object */
{
s
www.eeworm.com/read/198616/7922609
c mutex1.c
#include
#include
struct foo {
int f_count;
pthread_mutex_t f_lock;
/* ... more stuff here ... */
};
struct foo *
foo_alloc(void) /* allocate the object */
{
s
www.eeworm.com/read/198616/7922739
h calld.h
#include "apue.h"
#include
#define CS_CALL "/home/sar/calld" /* well-known name */
#define CL_CALL "call"
#define MAXSYSNAME 256
#define MAXSPEEDSTR 256
/*
* Number of structures to alloc
www.eeworm.com/read/198616/7922953
10 fig11.10
#include
#include
struct foo {
int f_count;
pthread_mutex_t f_lock;
/* ... more stuff here ... */
};
struct foo *
foo_alloc(void) /* allocate the object */
{
s
www.eeworm.com/read/298428/7961955
c sortlist.c
#include
#include
#include
#include
#include
void main(int argc, char *argv[])
{
DIR *directory_pointer;
struct dirent *entry;
www.eeworm.com/read/298428/7962006
c filelist.c
#include
#include
#include
#include
#include
void main(int argc, char *argv[])
{
DIR *directory_pointer;
struct dirent *entry;
www.eeworm.com/read/332098/12779445
c mutex1.c
#include
#include
struct foo {
int f_count;
pthread_mutex_t f_lock;
/* ... more stuff here ... */
};
struct foo *
foo_alloc(void) /* allocate the object */
{
s
www.eeworm.com/read/332098/12779554
h calld.h
#include "apue.h"
#include
#define CS_CALL "/home/sar/calld" /* well-known name */
#define CL_CALL "call"
#define MAXSYSNAME 256
#define MAXSPEEDSTR 256
/*
* Number of structures to alloc