代码搜索:ZeroMemory
找到约 227 项符合「ZeroMemory」的源代码
代码结果 227
www.eeworm.com/read/259928/4335780
h is.h
#ifndef _INIT_STRUCT_H
#define _INIT_STRUCT_H
template inline
int init_struct(T& t)
{
ZeroMemory(&t, sizeof(T));
return sizeof(T);
}
#endif // _INIT_STRUCT_H
www.eeworm.com/read/161909/10357641
cpp serialport.cpp
#include "StdAfx.h"
#include ".\serialport.h"
#include
CSerialPort::CSerialPort(void)
: m_bOpen(false)
{
::ZeroMemory(&m_Dcb,sizeof(m_Dcb));
m_Dcb.DCBlength = sizeof(m_Dcb);
m_h
www.eeworm.com/read/332272/12765436
txt untitled-06.txt
lll-- rNrrtchrr=EX;
::ZeroMemory(。nGameGrid, 9。 sizeof(nit》;
Invalidate();
Z
图3.2 TICTac应用程序
处理鼠标输人的第一步就是在消息映射表中为想要处理
www.eeworm.com/read/265069/11284200
rar zuru1.rar
DWORD CInsertDlg::GetProcessId()//获取explorer.exe进程的ID
{
DWORD Pid=-1;
HANDLE hSnap=CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS,0);//创建系统快照
PROCESSENTRY32 lPrs;
ZeroMemory(&lPrs,sizeof(lPrs));
lP
www.eeworm.com/read/265068/11284211
rar zuru1.rar
DWORD CInsertDlg::GetProcessId()//获取explorer.exe进程的ID
{
DWORD Pid=-1;
HANDLE hSnap=CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS,0);//创建系统快照
PROCESSENTRY32 lPrs;
ZeroMemory(&lPrs,sizeof(lPrs));
lP
www.eeworm.com/read/416787/11012960
h com_util.h
#ifndef __MV_COM_UTIL_H__
#define __MV_COM_UTIL_H__
#include "com_define.h"
#include "com_type.h"
#define MV_ZeroMemory(buf, len) memset(buf, 0, len)
#define MV_FillMemory(buf, len, patter
www.eeworm.com/read/441827/7664277
h comm_mon.h
// comm_mon.h
#ifndef _INC_COMM_MON_
#define _INC_COMM_MON_
#define ZERO_MEMORY(s) ::ZeroMemory(&s, sizeof(s))
#define MAX_RXBLOCK 80
// flow control
#define FC_DTRDSR 0x01
#d
www.eeworm.com/read/316193/13528617
h comm_mon.h
// comm_mon.h
#ifndef _INC_COMM_MON_
#define _INC_COMM_MON_
#define ZERO_MEMORY(s) ::ZeroMemory(&s, sizeof(s))
#define MAX_RXBLOCK 80
// flow control
#define FC_DTRDSR 0x01
#d
www.eeworm.com/read/209260/15224928
cpp h263decode.cpp
#include "stdafx.h"
#include "color.h"
#include "DBitstream.h"
#include "sactable.h"
#include "sad.h"
#include "Dh263class.h"
DH263Picture::DH263Picture(void)
{
ZeroMemory(DMV,sizeof(D
www.eeworm.com/read/332467/3398311
cpp c3_sprite.cpp
#include "..\include\c3_sprite.h"
#include "..\include\c3_main.h"
C3_CORE_DLL_API
void Sprite_Clear ( C3Sprite *lpSprite )
{
for ( int v = 0; v < 4; v++ )
{
ZeroMemory ( &lpSprite->vertex