代码搜索:Windows API

找到约 10,000 项符合「Windows API」的源代码

代码结果 10,000
www.eeworm.com/read/139291/5805793

en windows.html.en

www.eeworm.com/read/136827/5845653

h qt_windows.h

/********************************************************************** ** Copyright (C) 2000-2005 Trolltech AS. All rights reserved. ** ** This file is part of the Qtopia Environment. ** ** This pr
www.eeworm.com/read/132649/5914297

cpp windows_registry.cpp

/* * =========================================================================== * PRODUCTION $Log: windows_registry.cpp,v $ * PRODUCTION Revision 1000.1 2004/06/01 20:49:00 gouriano * PRODUCTIO
www.eeworm.com/read/132649/5914308

hpp windows_registry.hpp

/* * =========================================================================== * PRODUCTION $Log: windows_registry.hpp,v $ * PRODUCTION Revision 1000.0 2004/04/12 19:09:10 gouriano * PRODUCTIO
www.eeworm.com/read/130130/5963903

m clear_windows.m

for kk = 1:n_ima, eval(['clear wintx_' num2str(kk)]); eval(['clear winty_' num2str(kk)]); end;
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fn5 windows.fn5

extern void wn_windows(void ); extern char *wns_mkfp(unsigned int seg, unsigned int off); extern int wn_activate(struct wcb *wn); extern int wns_push(int imgix); extern int wns_pop(int imgix)
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fn4 windows.fn4

extern void wn_windows(); extern int wn_activate(); extern char *wns_mkfp(); extern int wns_push(); extern int wns_pop(); extern int wns_alloc(); extern int wns_free(); extern int wns_i
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fn6 windows.fn6

void wn_windows(void); int wn_activate(struct wcb *wn); int wns_push(int imgix); int wns_pop(int imgix); int wns_alloc(unsigned short size,unsigned short *seg,unsigned short *off,unsign
www.eeworm.com/read/124347/6053216

cc fhandler_windows.cc

/* fhandler_windows.cc: code to access windows message queues. Copyright 1998, 1999, 2000, 2001, 2002 Red Hat, Inc. Written by Sergey S. Okhapkin (sos@prospect.com.ru). Feedback and testing
www.eeworm.com/read/117225/6105800

properties windows_fr.properties

# This properties file is used to create a PropertyResourceBundle # It contains Locale specific strings used be the Metal Look and Feel. # Currently, the following components need this for support: