代码搜索:Winapi

找到约 4,315 项符合「Winapi」的源代码

代码结果 4,315
www.eeworm.com/read/206867/15287680

cpp wait_events.cpp

#include // Child thread procedure. The child waits to get event. It then sits idle // for five seconds and sets the event again so another thread can use it. DWORD WINAPI ChildThre
www.eeworm.com/read/14529/383037

cpp wavein.cpp

#include "stdafx.h" #include "WaveIn.h" #include "math.h" #pragma comment(lib,"Winmm") DWORD CWaveIn::s_dwInstance = 0; DWORD WINAPI CWaveIn::AudioInThreadProc(LPVOID lpParameter) { TRACE(
www.eeworm.com/read/492144/1180478

h zfxd3d.h

// File: ZFXD3D.h #ifndef ZFXD3D_H #define ZFXD3D_H #include BOOL WINAPI DllEntryPoint( HINSTANCE hDll, DWORD fdwReason,
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h handlerloader.h

// HandlerLoader.h #ifndef __HANDLERLOADER_H #define __HANDLERLOADER_H #include "../../ICoder.h" #include "Windows/DLL.h" typedef UInt32 (WINAPI * CreateObjectFunc)( const GUID *clsID,
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c fastfill.c

#include "windows.h" #include "wintools.h" /* * WIN Draw Library * Fast fill rectangle */ /* * fast fill background (works with non-dithered colors only) */ void WINAPI FastFillRect(HDC hdc,LPRE
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h handlerloader.h

// HandlerLoader.h #ifndef __HANDLERLOADER_H #define __HANDLERLOADER_H #include "../../ICoder.h" #include "Windows/DLL.h" typedef UInt32 (WINAPI * CreateObjectFunc)( const GUID *clsID,
www.eeworm.com/read/455108/1625505

cpp bmpdlg.cpp

#include HANDLE inst; BOOL WINAPI dlgf(HWND dlg,UINT cmd,WPARAM wParam,LPARAM lParam) { if (cmd==WM_INITDIALOG) { HICON icon=LoadIcon(inst,"OKICON"); HBITMAP bmp=LoadBitma
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h handlerloader.h

// HandlerLoader.h #ifndef __HANDLERLOADER_H #define __HANDLERLOADER_H #include "../../ICoder.h" #include "Windows/DLL.h" typedef UInt32 (WINAPI * CreateObjectFunc)( const GUID *clsID,
www.eeworm.com/read/235121/4654040

c fastfill.c

#include "windows.h" #include "wintools.h" /* * WIN Draw Library * Fast fill rectangle */ /* * fast fill background (works with non-dithered colors only) */ void WINAPI FastFillRect(HDC hdc,LPRE
www.eeworm.com/read/234101/4662677

c fastfill.c

#include "windows.h" #include "wintools.h" /* * WIN Draw Library * Fast fill rectangle */ /* * fast fill background (works with non-dithered colors only) */ void WINAPI FastFillRect(HDC hdc,LPRE