代码搜索:Winapi
找到约 4,315 项符合「Winapi」的源代码
代码结果 4,315
www.eeworm.com/read/179954/9328337
cpp loadmenu.cpp
#include
#include "stdafx.h"
#include "resource.h"
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
www.eeworm.com/read/363776/9936238
cpp waveout.cpp
#include "stdafx.h"
#include "WaveOut.h"
#pragma comment(lib,"Winmm")
DWORD CWaveOut::s_dwInstance = 0;
DWORD WINAPI CWaveOut::AudioOutThreadProc(LPVOID lpParameter)
{
TRACE("AudioOutThread
www.eeworm.com/read/353256/10459080
cpp display.cpp
#include "stdafx.h"
#include "display.h"
extern short int Width,Height;
BOOL WINAPI CreateDIBPalette(HDIB hDIB, CPalette* pPal)
{
LPLOGPALETTE lpPal; // pointer to a logical palette
HAN
www.eeworm.com/read/467972/6997602
c win072.c
#include
#include "IDS.h"
/* Declaraci髇 del procedimiento de ventana */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
int WINAPI WinMain (HINSTANCE hThisInstan
www.eeworm.com/read/398850/7915161
h device.h
//device functions
struct file_extension;
#define RECVSIZE 4096
#define RECVPKT 64
#define SENDPKT 64
DWORD WINAPI notifyevent(void*);
struct device_extension {
// functions
BOOL ini
www.eeworm.com/read/240295/13226493
h random.h
#ifndef __RANDOM_H__
#define __RANDOM_H__
class CRandom
{
public:
CRandom();
~CRandom();
static DWORD WINAPI RandomThread(void *pvParam);
static int rand(void);
static void srand
www.eeworm.com/read/136752/13362856
cpp gsplayer2.cpp
#include "GSPlayer2.h"
#include "PlayerApp.h"
CPlayerApp* pApp = NULL;
#if defined(_UNICODE) && !defined(_WIN32_WCE)
int WINAPI wWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
www.eeworm.com/read/320074/13433154
cpp waveout.cpp
#include "stdafx.h"
#include "WaveOut.h"
#pragma comment(lib,"Winmm")
DWORD CWaveOut::s_dwInstance = 0;
DWORD WINAPI CWaveOut::AudioOutThreadProc(LPVOID lpParameter)
{
TRACE("AudioOutThread
www.eeworm.com/read/307616/13719360
cpp ex11_01.cpp
// Ex11_01.cpp Native windows program to display text in a window
#include
LRESULT WINAPI WindowProc(HWND hWnd, UINT message,
WPARAM wParam, LPARAM lParam)
www.eeworm.com/read/304614/13790466
cpp waveout.cpp
#include "stdafx.h"
#include "WaveOut.h"
#pragma comment(lib,"Winmm")
DWORD CWaveOut::s_dwInstance = 0;
DWORD WINAPI CWaveOut::AudioOutThreadProc(LPVOID lpParameter)
{
TRACE("AudioOutThread