代码搜索:Winapi

找到约 4,315 项符合「Winapi」的源代码

代码结果 4,315
www.eeworm.com/read/179954/9328337

cpp loadmenu.cpp

#include #include "stdafx.h" #include "resource.h" LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ; int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
www.eeworm.com/read/363776/9936238

cpp waveout.cpp

#include "stdafx.h" #include "WaveOut.h" #pragma comment(lib,"Winmm") DWORD CWaveOut::s_dwInstance = 0; DWORD WINAPI CWaveOut::AudioOutThreadProc(LPVOID lpParameter) { TRACE("AudioOutThread
www.eeworm.com/read/353256/10459080

cpp display.cpp

#include "stdafx.h" #include "display.h" extern short int Width,Height; BOOL WINAPI CreateDIBPalette(HDIB hDIB, CPalette* pPal) { LPLOGPALETTE lpPal; // pointer to a logical palette HAN
www.eeworm.com/read/467972/6997602

c win072.c

#include #include "IDS.h" /* Declaraci髇 del procedimiento de ventana */ LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM); int WINAPI WinMain (HINSTANCE hThisInstan
www.eeworm.com/read/398850/7915161

h device.h

//device functions struct file_extension; #define RECVSIZE 4096 #define RECVPKT 64 #define SENDPKT 64 DWORD WINAPI notifyevent(void*); struct device_extension { // functions BOOL ini
www.eeworm.com/read/240295/13226493

h random.h

#ifndef __RANDOM_H__ #define __RANDOM_H__ class CRandom { public: CRandom(); ~CRandom(); static DWORD WINAPI RandomThread(void *pvParam); static int rand(void); static void srand
www.eeworm.com/read/136752/13362856

cpp gsplayer2.cpp

#include "GSPlayer2.h" #include "PlayerApp.h" CPlayerApp* pApp = NULL; #if defined(_UNICODE) && !defined(_WIN32_WCE) int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
www.eeworm.com/read/320074/13433154

cpp waveout.cpp

#include "stdafx.h" #include "WaveOut.h" #pragma comment(lib,"Winmm") DWORD CWaveOut::s_dwInstance = 0; DWORD WINAPI CWaveOut::AudioOutThreadProc(LPVOID lpParameter) { TRACE("AudioOutThread
www.eeworm.com/read/307616/13719360

cpp ex11_01.cpp

// Ex11_01.cpp Native windows program to display text in a window #include LRESULT WINAPI WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
www.eeworm.com/read/304614/13790466

cpp waveout.cpp

#include "stdafx.h" #include "WaveOut.h" #pragma comment(lib,"Winmm") DWORD CWaveOut::s_dwInstance = 0; DWORD WINAPI CWaveOut::AudioOutThreadProc(LPVOID lpParameter) { TRACE("AudioOutThread