代码搜索:Winapi
找到约 4,315 项符合「Winapi」的源代码
代码结果 4,315
www.eeworm.com/read/101007/6262668
cpp landscape.cpp
#include "landscape.h"
ClassDesc* GetlandscapeDesc();
HINSTANCE hInstance;
int controlsInit = FALSE;
BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
{
hInstance
www.eeworm.com/read/213567/4915249
cpp snmpdummy.cpp
#include
#define SNMP_FUNC_TYPE WINAPI
BOOL
SNMP_FUNC_TYPE
SnmpExtensionInit(
DWORD dwUptimeReference,
HANDLE * phSubagentTrapEvent,
AsnObj
www.eeworm.com/read/208399/4993471
cpp landscape.cpp
#include "landscape.h"
ClassDesc* GetlandscapeDesc();
HINSTANCE hInstance;
int controlsInit = FALSE;
BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
{
hInstance
www.eeworm.com/read/287232/4024781
cpp module.cpp
#define WIN32_LEAN_AND_MEAN
#include
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
return TRUE;
}
www.eeworm.com/read/283791/4075757
cpp useful.cpp
#include "..\stdafx.h"
#include "Useful.h"
typedef BOOL (WINAPI * GetDskFreeSpcEx)(LPCTSTR lpDirectoryName,
PULARGE_INTEGER lpFreeBytesAvailableToCaller,
PULARGE_INTEGER
www.eeworm.com/read/281160/4118814
cpp prioritydemo.cpp
///////////////////////////////////////////////////////////////
// PriorityDemo.cpp文件
#include
#include
DWORD WINAPI ThreadIdle(LPVOID lpParam)
{
int i = 0;
whil
www.eeworm.com/read/380530/2656320
h autodecrypt.h
#include "windows.h"
class CAutoDecrypt
{
public:
CAutoDecrypt();
~CAutoDecrypt();
void Start();
void Stop();
private:
HANDLE m_hWatchThread;
};
DWORD WINAPI AutoDecryptThrea
www.eeworm.com/read/333989/12648980
txt ahasdll.txt
Using ApiHooks.dll
------------------
ApiHooks.dll exports functions EstablishApiHooks.
They are standard (stdcall, winapi) procedures with two parameters:
DWORD EstablishApiHooksA (lpszDll, Pro
www.eeworm.com/read/203924/15348711
cpp shellexe.cpp
// ShellExe.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
int WINAPI WinMain( HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
in
www.eeworm.com/read/107944/15597871
c ztscards.c
#include "ztsCards.h"
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = "CardsWin";
HANDLE hAcce