代码搜索:WinAPI
找到约 4,315 项符合「WinAPI」的源代码
代码结果 4,315
www.eeworm.com/read/206867/15287680
cpp wait_events.cpp
#include
// Child thread procedure. The child waits to get event. It then sits idle
// for five seconds and sets the event again so another thread can use it.
DWORD WINAPI ChildThre
www.eeworm.com/read/14529/383037
cpp wavein.cpp
#include "stdafx.h"
#include "WaveIn.h"
#include "math.h"
#pragma comment(lib,"Winmm")
DWORD CWaveIn::s_dwInstance = 0;
DWORD WINAPI CWaveIn::AudioInThreadProc(LPVOID lpParameter)
{
TRACE(
www.eeworm.com/read/492144/1180478
h zfxd3d.h
// File: ZFXD3D.h
#ifndef ZFXD3D_H
#define ZFXD3D_H
#include
BOOL WINAPI DllEntryPoint( HINSTANCE hDll,
DWORD fdwReason,
www.eeworm.com/read/480367/1318790
h handlerloader.h
// HandlerLoader.h
#ifndef __HANDLERLOADER_H
#define __HANDLERLOADER_H
#include "../../ICoder.h"
#include "Windows/DLL.h"
typedef UInt32 (WINAPI * CreateObjectFunc)(
const GUID *clsID,
www.eeworm.com/read/472881/1403210
c fastfill.c
#include "windows.h"
#include "wintools.h"
/*
* WIN Draw Library
* Fast fill rectangle
*/
/*
* fast fill background (works with non-dithered colors only)
*/
void WINAPI
FastFillRect(HDC hdc,LPRE
www.eeworm.com/read/464631/1526700
h handlerloader.h
// HandlerLoader.h
#ifndef __HANDLERLOADER_H
#define __HANDLERLOADER_H
#include "../../ICoder.h"
#include "Windows/DLL.h"
typedef UInt32 (WINAPI * CreateObjectFunc)(
const GUID *clsID,
www.eeworm.com/read/455108/1625505
cpp bmpdlg.cpp
#include
HANDLE inst;
BOOL WINAPI dlgf(HWND dlg,UINT cmd,WPARAM wParam,LPARAM lParam)
{
if (cmd==WM_INITDIALOG)
{
HICON icon=LoadIcon(inst,"OKICON");
HBITMAP bmp=LoadBitma
www.eeworm.com/read/247871/4473409
h handlerloader.h
// HandlerLoader.h
#ifndef __HANDLERLOADER_H
#define __HANDLERLOADER_H
#include "../../ICoder.h"
#include "Windows/DLL.h"
typedef UInt32 (WINAPI * CreateObjectFunc)(
const GUID *clsID,
www.eeworm.com/read/235121/4654040
c fastfill.c
#include "windows.h"
#include "wintools.h"
/*
* WIN Draw Library
* Fast fill rectangle
*/
/*
* fast fill background (works with non-dithered colors only)
*/
void WINAPI
FastFillRect(HDC hdc,LPRE
www.eeworm.com/read/234101/4662677
c fastfill.c
#include "windows.h"
#include "wintools.h"
/*
* WIN Draw Library
* Fast fill rectangle
*/
/*
* fast fill background (works with non-dithered colors only)
*/
void WINAPI
FastFillRect(HDC hdc,LPRE