代码搜索:WINAPI
找到约 4,315 项符合「WINAPI」的源代码
代码结果 4,315
www.eeworm.com/read/151377/12217147
h entity_pt.h
#ifndef _PT_ENTITY_H
#define _PT_ENTITY_H
#include "entity_base.h"
DWORD WINAPI PtCheckThread(LPVOID lpParam);
class TPt_Entity:public TBase_Entity
{
public:
TPt_Entity(){};
www.eeworm.com/read/151377/12217199
cpp entity_base.cpp
#include "stdafx.h"
#include "entity_base.h"
#include "TServerLink_Entity.h"
#include "ServerSocket.h"
//SGIP连接服务线程函数
DWORD WINAPI SgipAcceptThread(LPVOID lpParam)
{
TServerLink_Entity* pSgipE
www.eeworm.com/read/149735/12354502
cpp string.cpp
#include "stdafx.h"
#include "ArithDLL.h"
ARITHDLL_API int WINAPI KMPSearchMem(char *pcdad, int ndad, char *pcsub, int nsub)
{
if (nsub>ndad || nsub>512 || nsub
www.eeworm.com/read/337400/12371685
h game_root.h
#pragma once
#include "stdafx.h"
#include "Game_App.h"
LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam );
void MainLoop();
bool Setup(wchar_t* title, bool windowed
www.eeworm.com/read/337398/12372064
cpp main.cpp
#include "Game_User.h"
#include "resource.h"
CGame* g_pGame = new CGame();
LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
switch( msg )
{
case WM_KE
www.eeworm.com/read/148696/12441467
cpp manip_threads.cpp
#include
// Hot key values.
#define RESUME_KEY 101
#define SUSPEND_KEY 102
#define TERMINATE_KEY 103
DWORD WINAPI ThreadProc(HWND hWnd)
{
TCHAR szBuffer[128];
ws
www.eeworm.com/read/128628/14286973
cpp manip_threads.cpp
#include
// Hot key values.
#define RESUME_KEY 101
#define SUSPEND_KEY 102
#define TERMINATE_KEY 103
DWORD WINAPI ThreadProc(HWND hWnd)
{
TCHAR szBuffer[128];
ws
www.eeworm.com/read/127484/14352001
cpp emulator.cpp
// Emulator.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "Emulator.h"
#include "fstream.h"
#include
#include "math.h"
void WINAPI Emul
www.eeworm.com/read/125685/14479118
bas baswinapi.bas
Attribute VB_Name = "basWinAPI"
Option Explicit
'misc WinApi declares and constants are here
Public Const WS_CHILD As Long = &H40000000
Public Const WS_VISIBLE As Long = &H10000000
Public Const
www.eeworm.com/read/225237/14548948
cpp ex1.cpp
#include
#include
#include
#include "resource.h"
#include "ex1.h"
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShow)