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Video 的代码
graphic.h
int Get_Pixel(int x,int y)
{
int color;
color=video_buffer[((y
main.c
/*****************************************************************************************/
//
// Name: BF533 EZ-KIT video ITU-656 receive mode
//
/***********************************************
mplayer_novideo_0.00.c
#include
#include
#include "config.h"
#ifdef WIN32
#define _UWIN 1 /*disable Non-underscored versions of non-ANSI functions as otherwise int eof would conflict with eof()*/
#inc
payload.c
/*-------------------------------------------------------------------------
* payload.c - encodings, getencoding
*-------------------------------------------------------------------------
*/
#incl
mb_header.h
/*
* GRUB -- GRand Unified Bootloader
* Copyright (C) 2000 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of
mb_header.h
/*
* GRUB -- GRand Unified Bootloader
* Copyright (C) 2000 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of
game_push_box.cpp
#include "video.h"
#include "message.h"
#include "keyboard.h"
#include "buffer.h"
const int MessageQueueLength = 32 ; // 消息队列长度
struct_pyos_Message GameMessage[ MessageQueueLength ] ; // 定义消息队列
entries.extra
/video.c////
/video.h////
entries.extra.old
/video.c////
/video.h////
server.java
/* Server.java
*
* The MediaServer stores QuickTime video files from CamProcessors and transmits
* video to CamViewers using RTP Video files are stored on disk, and video
* data is stored