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theater.h

/****************************************************************************** / / File: Theater.h / / Description: ATI Rage Theater Video Decoder interface. / / Copyright 2001, Carlos Hasan / ****

viofight.c

/******************************************************************************/ /* */ /* VIOLENCE FIGHT (C)1

thundfox.c

/******************************************************************************/ /* */ /* THUNDER FOX (C) 19

setax1.h

/******************************************************************************/ /* */ /* SETA X1-001A/002A/006/004/00

sdl_yuv.c

/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the term

seek.c

#include "../mpeg3private.h" #include "../mpeg3protos.h" #include "mpeg3video.h" #include #include unsigned int mpeg3bits_next_startcode(mpeg3_bits_t* stream) { /* Perform for

sdl_yuv.c

/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the

media_utils.cpp

/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy o

sync.cpp

/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy o

game_state.h

// Class automatically generated by Dev-C++ New Class wizard #ifndef GAME_STATERENDERER_H #define GAME_STATERENDERER_H #include //using namespace irr; #include "game_statehandl