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找到约 10,000 项符合 Video 的代码

sst1init3.h

/*-*-c++-*-*/ /* ** Copyright (c) 1997, 3Dfx Interactive, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of 3Dfx Interactive, Inc.; ** the contents of this file m

bkm_ax.h

/* $Id: bkm_ax.h,v 1.5.6.3 2001/09/23 22:24:46 kai Exp $ * * low level decls for T-Berkom cards A4T and Scitel Quadro (4*S0, passive) * * Author Roland Klabunde * Copyright by Roland Kla

rivafb.h

#ifndef __RIVAFB_H #define __RIVAFB_H #include #include #include #include #include #include

nvram.lst

C51 COMPILER V7.06 NVRAM 06/19/2006 11:59:46 PAGE 1 C51 COMPILER V7.06, COMPILATION OF MODULE NVRAM OBJECT MODULE PLACED IN .

nvram.c

#include #include "common.h" #include "Struct.h" #include "system.h" #include "NVRam.h" #include "TW10xReg.h" #include "TwoWire.h" #include "KeyPad.h" #include "Video.h" #include "g

clientsocket.h

#if !defined(AFX_ClientSocket_H__E8C1E518_A4A2_4F3C_B420_BFA361991E61__INCLUDED_) #define AFX_ClientSocket_H__E8C1E518_A4A2_4F3C_B420_BFA361991E61__INCLUDED_ #include "DataAdmin.h" #include "264P

readme.txt.bak

video.c文件使用以下指令编译: arm-linux-gcc -s -Wall -I/zls/2410/kernel2.4.18/include -Wstrict-prototypes video.c -o video 用户需要修改“/zls/2410/kernel2.4.18/include”路径,与开发环境一至。 如果目标开发板文件系统没有/dev/video0节点,通过以下指

readme.txt

video.c文件使用以下指令编译: arm-linux-gcc -s -Wall -I/zls/2410/kernel2.4.18/include -Wstrict-prototypes video.c -o video.ko 用户需要修改“/zls/2410/kernel2.4.18/include”路径,与开发环境一至。 如果目标开发板文件系统没有/dev/video0节点,通过

makefile

# tm6000-objs := tm6000.o # obj-$(CONFIG_VIDEO_TM6000) += tm6000.o obj-m += tm6000.o EXTRA_CFLAGS += -I$(src)/..

frame2bmp.m

function frame2bmp(video,s,e,t,pickind) y=e-s+1; for n=1:t:y a=video.frames(n).cdata; strtemp=strcat('g:\转换的图片\',int2str(n),'.',pickind); imwrite(a,strtemp); end