代码搜索:Video
找到约 10,000 项符合「Video」的源代码
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www.eeworm.com/read/445161/7598346
fnt symbols.fnt
; image file
image=symbols2
; "character"=x,y,width,height
"p"= 205,0,9,8 ; play symbol
"e"=215,0,9,8 ; pause symbol
":"=224,0,4,8
;" "=121,0,6,8
"s"=195,0,9,8 ; stop symbol
"f"=1,0,22,8 ; file:
www.eeworm.com/read/445161/7598406
fnt symbols.fnt
; image file
image=symbols
; "character"=x,y,width,height
"p"= 205,0,9,8 ; play symbol
"e"=215,0,9,8 ; pause symbol
":"=224,0,4,8
;" "=121,0,6,8
"s"=195,0,9,8 ; stop symbol
"f"=1,0,22,8 ; file: f
www.eeworm.com/read/442383/7653723
c capture.c
// capture.c - by Robin Hewitt, 2007
// http://www.cognotics.com/opencv/downloads/camshift_wrapper
// This is free software. See License.txt, in the download
// package, for details.
//
#incl
www.eeworm.com/read/441677/7667027
txt readme.txt
IBM STB video decoder device driver for Linux(ver 0.9a)
Config and build:
Make sure your video microcode file is correct, we assume it is named as "sXvstdXX.bin"
Edit atom.make, change the
www.eeworm.com/read/441677/7667126
c test_av.c
/*----------------------------------------------------------------------------+
|
| This source code has been made available to you by IBM on an AS-IS
| basis. Anyone receiving this sourc
www.eeworm.com/read/441524/7669360
h videomancontrol.h
// The following ifdef block is the standard way of creating macros which make exporting
// from a DLL simpler. All files within this DLL are compiled with the VIDEOMAN_EXPORTS
// symbol defined on
www.eeworm.com/read/440804/7680972
cdf chain1.cdf
/* Quartus II Version 4.0 Build 190 1/28/2004 SJ Full Version */
JedecChain;
FileRevision(JESD32A);
DefaultMfr(6E);
P ActionCode(Cfg)
Device PartName(EPM7128SL84) Path("D:/administrator/My
www.eeworm.com/read/440746/7682300
types mime.types
# This is a comment. I love comments.
# This file controls what Internet media types are sent to the client for
# given file extension(s). Sending the correct media type to the client
# is important
www.eeworm.com/read/440480/7688854
vcf convert2divx.vcf
VirtualDub.audio.SetSource(0);
VirtualDub.audio.SetMode(0);
VirtualDub.audio.SetInterleave(1,500,1,0,0);
VirtualDub.audio.SetClipMode(1,1);
VirtualDub.audio.SetConversion(0,0,0,0,0);
VirtualDub.a