代码搜索:Vector

找到约 10,000 项符合「Vector」的源代码

代码结果 10,000
www.eeworm.com/read/141545/13002923

cpp gen_fib.cpp

// If you use Visual C++, set the compile options to /GX #ifdef __BCPLUSPLUS__ #include #include #include #else #include #include #inc
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c xbanmul.c

/* Driver for routine banmul */ #include #define NRANSI #include "nr.h" #include "nrutil.h" #define NP 7 #define M1 2 #define M2 1 #define MP (M1+1+M2) int main(void) { unsigned long i,
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c memcof.c

#include #define NRANSI #include "nrutil.h" void memcof(float data[], int n, int m, float *xms, float d[]) { int k,j,i; float p=0.0,*wk1,*wk2,*wkm; wk1=vector(1,n); wk2=vector(1,n); w
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c xcorrel.c

/* Driver for routine correl */ #include #define NRANSI #include "nr.h" #include "nrutil.h" #define N 64 #define N2 (2*N) int main(void) { unsigned long i,j; float cmp,*data1,*data2,*a
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h action.h

const double SPEED_ODD=0.662; //0.338;左右轮速为0时的减速参数 const double SPEED_ZERO = 0.1896; // 0 减速度 和 125减速度的临界值 const double CORNER=5; void Goalie ( Environment *env, int robot,Vector3D pos); void
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h vsv.h

const double SPEED_ODD=0.662; //0.338;左右轮速为0时的减速参数 const double SPEED_ZERO = 0.1896; // 0 减速度 和 125减速度的临界值 const double CORNER=5; void Goalie ( Environment *env, int robot,Vector3D pos); voi
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ifs ifspec.ifs

/* $Id: ifspec.ifs,v 1.3 2003/07/23 19:59:59 pnenzi Exp $ */ NAME_TABLE: Spice_Model_Name: d_to_real C_Function_Name: ucm_d_to_real Description: "Node bridge from digital
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ifs ifspec.ifs

/* $Id: ifspec.ifs,v 1.2 2003/08/05 17:20:33 pnenzi Exp $ */ /*.......1.........2.........3.........4.........5.........6.........7.........8 ==========================================================
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ifs ifspec.ifs

/* $Id: ifspec.ifs,v 1.2 2003/08/05 17:20:43 pnenzi Exp $ */ NAME_TABLE: Spice_Model_Name: d_to_real C_Function_Name: ucm_d_to_real Description: "Node bridge from digital to rea
www.eeworm.com/read/140727/5781536

cc lm_05.cc

// file: $isip/class/asr/LanguageModel/lm_05.cc // version: $Id: lm_05.cc,v 1.6 2002/07/16 03:11:38 wang Exp $ // // isip include files // #include "LanguageModel.h" #include // method: