代码搜索:VARIABLES
找到约 10,000 项符合「VARIABLES」的源代码
代码结果 10,000
www.eeworm.com/read/344877/11854868
f90 restartsave.f90
subroutine restartsave (lun_rst)
!=======================================================================
! Source file: restartsave.f90
! Save land surface variables needed for restart
www.eeworm.com/read/343298/11959526
m interwave.m
function [iout,qout]=interwave(ci,spow,tstp,length);
%****************** variables *************************
% ci : Carrier to interference ratio
% spow : Power of desired signal
%
www.eeworm.com/read/336465/12442115
nlogo ---trafficmanagementmendoza.nlogo
;global variables
globals [ clock ;time steps
cars-size ;the size (height as well as width) of the vehicles
lane-width
www.eeworm.com/read/234424/14113052
h globals.h
//*****************************************************************************
//
// globals.h - Shared configuration and global variables.
//
// Copyright (c) 2006 Luminary Micro, Inc. All righ
www.eeworm.com/read/231473/14231851
c timer_isr.c
#include
#include "Timer_ISR.h"
#define MAX_NUM_COUNTDOWN_TIMERS 5
//--------------------------------------------------------------------------//
// Variables //
www.eeworm.com/read/122676/14675828
h extrnvar.h
//==================================
// PEDUMP - Matt Pietrek 1995
// FILE: EXTRNVAR.H
//==================================
// EXTRNVAR.H holds the "extern" definitions for global variables used
www.eeworm.com/read/119084/14839848
makefile
###############################################################
#
# First, choose a C and C++ compilers, and set compiler flags.
# This is done by setting the variables CXX, CC, CFLAGS, and
# CXXFL
www.eeworm.com/read/119084/14840002
def_makefile
###############################################################
#
# First, choose a C and C++ compilers, and set compiler flags.
# This is done by setting the variables CXX, CC, CFLAGS, and
# CXXFL
www.eeworm.com/read/494783/1152679
zeus readme.zeus
Storage of the board specific values (ethaddr...)
-------------------------------------------------
The board specific environment variables that should be unique
for each individual board, can be s
www.eeworm.com/read/491469/1190325
js it.js
//IT lang variables
tinyMCELang['lang_insert_emotions_title'] = 'Inserisci una emoticon';
tinyMCELang['lang_emotions_desc'] = 'Emoticon';